I get an instacrash when opening a blueprint book and pressing the duplicate button, during normal gameplay. The blueprint book comes form another blueprint book in my library.
Error while running event Kux-BlueprintExtensions::on_player_cursor_stack_changed (ID 35)
Index out of inventory bounds.
stack traceback:
[C]: in function 'index'
__Kux-BlueprintExtensions/modules/util.lua:118: in function 'get_blueprint'
Kux-BlueprintExtensions/modules/util.lua:97: in function 'get_blueprint'
Kux-BlueprintExtensions/modules/gui.lua:58: in function 'update_visibility'
Kux-BlueprintExtensions/control.lua:55: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:161: in function <Kux-CoreLib/lib/EventDistributor.lua:151>"
Can provide the blueprint if it depends on the content.