Blueprint Extensions (Kux Edition)


Adds tools for updating and placing blueprints. supports GDIW, Fluidpermutations, Advanced Fluid Handling, Flow Control, Fluid Must Flow

Utilities
3 months ago
1.0 - 2.0
10.0K
Fluids Blueprints

b [3.3.14 BUG] Crash on duplicating a blueprint book

4 months ago
(updated 4 months ago)

I get an instacrash when opening a blueprint book and pressing the duplicate button, during normal gameplay. The blueprint book comes form another blueprint book in my library.

Error while running event Kux-BlueprintExtensions::on_player_cursor_stack_changed (ID 35)
Index out of inventory bounds.
stack traceback:
[C]: in function 'index'
__Kux-BlueprintExtensions
/modules/util.lua:118: in function 'get_blueprint'
Kux-BlueprintExtensions/modules/util.lua:97: in function 'get_blueprint'
Kux-BlueprintExtensions/modules/gui.lua:58: in function 'update_visibility'
Kux-BlueprintExtensions/control.lua:55: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:161: in function <Kux-CoreLib/lib/EventDistributor.lua:151>"

Can provide the blueprint if it depends on the content.

4 months ago

thy for reporting it, I'll take care of it

4 months ago

I think I have found it
active_index is not updated when blueprint is moved or deleted
this is either a bug in the API or intentional. never mind. i work around it now

4 months ago

thanks!

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