Hi! I'm working on figuring out how to hijack inputs to make support for rotating and flipping custom entities within copy/paste blueprints possible (I'm creating a variation on the Flow Control mod, but with the interface of Inserter Configuration)
I was about to buckle in and start making my own... but I'm wondering if we could figure out how to do a middle-ground so we don't have Yet Another Redundant Mod, lol. Or at a minimum discuss things to keep in mind!
I did a write-up on what I've learned here! https://forums.factorio.com/viewtopic.php?f=28&t=108482&p=589879#p589879