Krastorio 2 Rocket Fuel in Advanced Chemical Plant


Minor modification to allow advanced chemical plants to perform fuel refinement, atmospheric condensation, electrolysis, and filtration. Also added crushing recipes (sand and imersite powder) to advanced assembling machines. Requires Krastorio 2.0.

Tweaks
4 months ago
1.1 - 2.0
18.6K
Fluids Manufacturing
Owner:
PietersieliePC
Source:
https://github.com/Pietersielie/K2RFAC
Homepage:
https://github.com/Pietersielie/K2RFAC
License:
GNU GPLv3
Created:
4 years ago
Latest Version:
3.5.0 (4 months ago)
Factorio version:
1.1 - 2.0
Downloaded by:
18.6K users

A small mod that allows fuels to be crafted in advanced chemical plants, as well as allowing advanced chemical plants to perform atmospheric condensation, electrolysis, and filtration. Also adds crushing recipes (sand and imersite) to advanced assemblers. Requires Krastorio 2.

I made this mod to avoid needing (checks Factory Planner) more than a thousand fuel refineries and condensators with 12 beacons each in my 10k SPM base, and thought others might benefit as well. If there is functionality you wish to see added, feel free to make a discussion post or open an issue on the Github repository. If you want to translate this mod, make a pull request on Github with the translations.
Big thanks to @RockPaperKatana for solving an issue that showed up as incompatibility with BZ mods, but was a product of the poor way I initially implemented the mod (a redefinition instead of modification). Thanks to @eugenikus8 on Github for making the necessary changes to make the mod compatible with Krastorio 2.0.

Mod settings:

Users can choose (under startup settings) what recipe categories (e.g., fuel refining, electrolysis) are added to the advanced chemical plant, or if the advanced assembler can crush items such as raw imersite.

Potential issues:

  • Due to the way Krastorio handles recipes, all crushing recipes (all the various inserters to get electronic components) are added to the advanced assembler as well. Probably not the best way to handle it (better to have an advanced crusher or something), but I want to keep the mod as close to the original as possible, leaving the minimum maintenance when Krastorio updates.

Space Exploration:

Note: this is only true for mod version 3.4.1 or lower, i.e., versions before Factorio 2.0. This will only change after Space Exploration 2.0 is released, and its compatibility with Krastorio 2.0 is confirmed or redone.
If Space Exploration is installed, then you can choose to allow the pulverising recipes (e.g., vulcanite to crushed vulcanite) and core fragment processing recipes to be added to the advanced assembler, as well as adding the ingot casting recipes to the advanced furnace. Since mod version 3.0.0, an option to have the Space Exploration washing recipes added has been made redundant by the base mod pack. Thanks to icefang and speedyquader for their suggestions.

Translations:

ZN-CH, thanks @klarkxy on Github.
PL, thanks to @WukuWukaCiapanos on Github.
RU, thanks to @eugenikus8 on Github.