Hello,
Thank you for making this mod! I really appreciate many of the obviously necessary changes you have implemented so far. I do, however, think that early game Biomass system might need a small rework. Causing biomass to spoil means that it's essentially impossible to fully automate military science before reaching Gleba because it will spoil even as you're creating it in Bioprocessing facilities until there's no more until there's nothing left in your supply line.
Would it maybe be possible to reset the freshness of Biomass produced in Bioprocessing facilities similar to how it works with Pentapod eggs in the base game?
Thanks!