Hi.
AircraftRealism adds new aircraft entities based on existing ones.
Since Krastorio changes those entities as well, the airborne entites have different equipment grids and transferring between them crashes the game.
Here is a little script I added based on Aircraft compatibility script. Could you please add it to the mod?
if mods["AircraftRealism"] then
-- Aircraft airborne grids
-- Modifing grids
data.raw["car"]["gunship-airborne"].equipment_grid = "gunship-grid"
data.raw["car"]["cargo-plane-airborne"].equipment_grid = "cargo-plane-grid"
data.raw["car"]["jet-airborne"].equipment_grid = "jet-grid"
data.raw["car"]["flying-fortress-airborne"].equipment_grid = "flying-fortress-grid"
end