This is not a bug, this is what we espect from the behaviour of objects!
Big Mining Drill use exactly the electric mining drill prototype, and by definition, the "mining drills" output the produced item automatically, the loader is not needed, is enough put in the next tile of output arrow of mining drill any inventory of any passive entity.
Instead, if u put a loader taking from a drill, what behaviour the game should think the user desire?
- Option A, taking the produced item, but why? The mining drill have this function integrated, is not possible, or better, is a waste, for decoring?
- Option B, taking all item from the drill inventory to transfer somewhere for some reason, the mind of factiorio architect is boundless, we don't know why this is requested but let's do this!
Because the option B give more control to users on entity, is what will be choosen.