King's Turret Shields

by Kingdud

Forked from Turret-Shields by OwnlyMe. Cleaned up the code, removed a lot of options, internal tweaks to how power and damage affect the shield. Lightweight scripted shields with power consumption (configurable or researchable)

Content
2 years ago
1.0 - 1.1
6.58K
Combat

b Crash when combined with Crafting Combinator

3 years ago

Crash on startup using both this mod and Crafting Combinator.

23.953 Factorio initialised
23.957 Mods to disable:Failed to load mods: KingsTurret-Shields/prototypes/functions.lua:51: attempt to index global 'game' (a nil value)
stack traceback:
KingsTurret-Shields/prototypes/functions.lua:51: in function 'print'
crafting_combinator/data-final-fixes.lua:188: in function 'process_recipe'
crafting_combinator/data-final-fixes.lua:196: in main chunk

Mods to be disabled:
• crafting_combinator (0.15.3)

3 years ago

I've uploaded an experimental fix. Fundamentally, this wasn't my bug, but if my guess is right, I can make the problem go away. Basically, crafting_combinator is trying to run one of my functions. Bad!

3 years ago

Thank you - it loads perfectly fine with your new version.

New response