Base game Combat improvement mod Updated for 2.0
Small changes concerning balance, gameplay, or graphics.
New ways to deal with enemies, be it attack or defense.
Changes to enemies or entirely new enemies to deal with.
Would it be possible to give weapons like the pistol, rifle, and submachine gun different ranges based on how far and fast the bullets travel?
I believe that the range is based on the ammo of the weapon, not the weapon, but I will check.
Yeah I would have to make different ammos for each weapon which would be tedious for me and in game.
Good idea tho