Republish of Qon's InfiniteInventory updated for Factorio 2.0. Original mod by Qon, with code credit to DedlySpyder's First One's Free.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.0
Date: 2026-06-28
Info:
- Republished as InfiniteInventory Continued for Factorio 2.0 compatibility.
- Original InfiniteInventory mod by Qon.
- Original mod credited DedlySpyder's "First One's Free" as an inspiration/source tweak.
Changes:
- Updated runtime storage from global to storage for Factorio 2.0.
- Updated item prototype and inventory content handling for Factorio 2.0.
Version: 1.5.1
Features:
- With the help of Pi-C, Pi-C's "Minime" mod should now be compatible with this mod!
Version: 1.5.0
Info:
- Updated for Factorio v1.1
Version: 1.4.0
Features:
- New setting for when to allow expansion of inventory, because of a Factorio bug that closes
GUIs for changing logistics requests and similar when your slot bonus changes.
Never: 1.2.0 behaviour.
Always: 1.3.0 behaviour.
Non-character GUI: New default setting for 1.4.0. Opening other GUIs than your character GUI
doesn't prevent expansion when inventory is full.
Thanks to TheSilentWarrior for notifying me!
Version: 1.3.0
Features:
- Made invenory resize when full even if GUI is opened. Factorio will print warning about your
inventory being full and reset the inventory scroll position, nothing I can do about that.
But it's better than having to reopen the GUI, so the disadvantages are there regardless of
this fix. Thanks to TheSilentWarrior for bring up the topic!
Version: 1.2.0
Features:
- Made amount of extra empty slots configurable
Version: 1.1.1
Info:
- Changed an old text string
Version: 1.1.0
Info:
- Updated for Factorio v0.18
Version: 1.0.0
Date: 2019-04-09
Major Features:
- Initial release. Credits to DedlySpyder for the mod "First One's Free" which this mod is a slight tweak of.