Small changes concerning balance, gameplay, or graphics.
Version: 5.1.1
Date: 03. 16. 2025
Changes:
- Added debug console commands.
- Updated translations from Crowdin.
Version: 5.1.0
Date: 10. 14. 2024
Features:
- Updated for Factorio 2.0.
Changes:
- Changed default profile to play no sound when arriving at station.
- Removed "Path lost" sound settings (this was removed from the API).
- Made default volume configurable per sound group.
Version: 5.0.1
Date: 08. 21. 2024
Changes:
- Space Exploration compatibility: disabled honking at space elevators.
- Added console commands to enable and disable honks for some or all sound types.
Version: 5.0.0
Date: 12. 18. 2021
Changes:
- First release by robot256.
- Incorporated new sounds for steam trains, boats and ships. Currently supports Yuoki Industries, Steam Locomotive, and Cargo Ships.
- More settings to control sound triggers based on type of vehicle. NOTE: Existing settings will be erased when upgrading.
- Other mods to add custom locomotive sounds during the data stage.
- Train sounds can now be used in the Programmable Speaker.
- Please report any bugs, incompatibilities, or ideas for more sounds!
Credits:
- honk-single-steam-train.ogg remixed from original by Bidone https://freesound.org/people/Bidone/sounds/71778/ (CC0 Public Domain)
- honk-double-steam-train.ogg remixed from original by boteman https://freesound.org/people/boteman/sounds/57196/ (CC-BY-NC 3.0 https://creativecommons.org/licenses/by-nc/3.0/)
- honk-single-boat.ogg remixed from original by arnaud coutancier https://freesound.org/people/arnaud%20coutancier/sounds/417695/ (CC-BY-NC 3.0 https://creativecommons.org/licenses/by-nc/3.0/)
- honk-double-boat.ogg remixed from original by tim.kahn https://freesound.org/people/tim.kahn/sounds/265977/ (CC-BY-NC 3.0 https://creativecommons.org/licenses/by-nc/3.0/)
- honk-single-ship.ogg remixed from original by milo https://freesound.org/people/milo/sounds/23722/ (CC-BY 3.0 https://creativecommons.org/licenses/by/3.0/)
- honk-double-ship.ogg remixed from original by inchadney https://freesound.org/people/inchadney/sounds/135825/ (CC-BY 3.0 https://creativecommons.org/licenses/by/3.0/)
Version: 4.1.1
Date: 26. 11. 2020
Changes:
- Updated to Factorio 1.1
Version: 4.1.0
Date: 03. 02. 2020
Changes:
- Added new alternate honk key and option to choose its sound
- Added option to specify which sound the Honk! key makes (and automatic option to choose based on speed)
- Manual honking now works even when train is in auto (scheduled) mode
Version: 4.0.0
Date: 01. 02. 2020
Changes:
- Rewrote Honk to use new API and prototype features added since this mod was first made
- Removed per-locomotive cooldown, hopefully no longer necessary
- Added notification text when using hotkey to switch train between automatic and manual
Version: 3.0.2
Date: 23. 01. 2020
Changes:
- Updated to 0.18
Version: 3.0.1
Date: 09. 06. 2019
Bugfixes:
- Now only honks when player is on same surface as locomotive
Version: 3.0.0
Date: 13. 03. 2019
Changes:
- Updated mod to use sound API calls instead of previous hacky method
- Added (optional) new algorithm to allow honks to be heard at much greater ranges
- Added options to change sound or disable honking for each occasion
- Added options to control volume, audible distance and cooldown of honks
Version: 2.1.5
Date: 27. 02. 2019
Changes:
- Updated to Factorio 0.17
Version: 2.1.4
Date: 15. 12. 2017
Changes:
- Updated to Factorio 0.16
Version: 2.1.3
Date: 26. 04. 2017
Changes:
- Updated to Factorio 0.15
Version: 2.1.2
Date: 27. 08. 2016
Changes:
- Updated to Factorio 0.14
Version: 2.1.1
Date: 16. 07. 2016
Bugfixes:
- Honk now comes from correct end of train.
Changes:
- Cooldown now per-locomotive.
Version: 2.1.0
Date: 13. 07. 2016
Changes:
- Added hotkeys for manual honking and quick toggling of train control
Version: 2.0.2
Date: 11. 07. 2016
Changes:
- Added cooldown
Version: 2.0.0
Date: 29. 06. 2016
Changes:
- Updated to Factorio 0.13