Hiladdar's Trains

Hey, what would happen if we stacked several cargo wagons on top of each other. We can use some steel and iron to provide structural integrity, and stack incerters to move stuff around, FYI, add duct tape and rubberbands as needed.
6 days ago
Owner: Hiladdar
Source: N/A
Homepage: N/A
License: GNU GPLv3
Created: 2 months ago
Latest Version: 0.16.2 (6 days ago)
Factorio version: 0.16
Downloaded: 245 times

This mod does several things, specifically train breaking performance and cargo wagons size.

Three new cargo wagons, with cargo size of 80, 120, and 160. The idea here is that existing cargo wagons are stacked on top of each other, i.e. 2 cargo wagons for the one that can haul 80 stacks of stuff and so on. The drawback is that the stacked cargo wagons are not as structurally sound as base game 40 cargo size cargo wagons. Also the draw back for having stacked cargo wagons, is that they progressively a bit heavier, and offer greater air resistance. I designed that as a drawback to the larger capacity.

Breaking force is expanded, by 25 percent per level beyond the base game.

Change Log

Version .0.16.2

Removed several obsolete files.

Corrected code, by removing "not-on-map" from entity definition. This corrects a bug by allowing the client to
display the entire train while in World Map view. Thank you gmyx for identifying this issue and advising how to
fix it.

Version .0.16.1

Initial Release

Please reference readme.txt for additional information.