Adds a new 4 new tiers of robots, 4 new tiers roboports, 1 new personal roboport designed, and a robot re-caller.
Mods introducing new content into the game.
Change Log 1.1.0 - Tested for verion 1.1 and folder names, and json file updated - Icons updated for version 1.1 (Roboport / Worker Robot Cargo Size) --------- 1.0.0 - Tested for verion 1.0 and folder names, and json file updated --------- 0.18.7 (Thanks metalbass for your testing and submissions) - Incorporated Catalan language translations - The interface string "robotics" replaced with "robots" for clarity. 0.18.6 - Normal resolution idling logistic robots will now use the correct graphics file. 0.18.5 - Fixed the description in the .json file to include bot-recaller - Moved the bot recaller to be listed after the requestor chest - Removed the "working" graphic files which are no longer used 0.18.4 - Brought into complience with Factorio 0.18.4 (no longer referencing working construction robot graphics, in base game) - Added a bot recaller 0.18.3 - Fixed normal resolution sprites for MK2 construction robots bug - Removed some program files which were not used 0.18.2 - Brought into complience with Factorio 0.18.0 (sound) - Imrpoved code to make it more maintainable - Improved the graphics for logistical robots - Improved the graphics for construction robots - Updated icon graphics for construction and logistics robots 0.18.1 - Brought into complience with Factorio 0.18.0 (icons) --------- 0.17.6 - Fixed info.json dependencies definitions - Add 2 roboports that focus on recharging robots with much smaller logistical and construction ranges - Increaed, input flow, buffer, and charging energy for the existing mk2 and mk3 roboports - Changed the pattern mk2 and mk3 roboports for recharing robots 0.17.5 - Factorio Release 0.17.35 internally changed the naming convention of roboports, this patch is to put this mod in compliance with new naming convention. 0.17.4 - Roboports can now be upgraded via the upgrade planner 0.17.3 - Changed the color of personal roboport to greenish in color for both the icon and item which goes into armor. 0.17.2 - Added addition refrensing to correct icon file - Found and fixed a graphic introducted via upgrading from Factorio .16 to .17 0.17.1 - Changed recipies to work with 17.0. - Removed flag dependency since inventory is now handled differently. - Added color to both construction and logistic robots. --------- .0.16.2 - Corrected syntax errors in code which was preventing the module from loading in high resolution mode. .0.16.1 - Initial Release