In factorio 0.16.6
I tried this mod and i really enjoy this one, really fun to play with (mostly with nuclear rocket hehehe).
A little sad that bitter can still hit the helicopter tho.(and i don't know if it is possible to cancel that)
BUGS : HELICOPTER PAD : they can be placed upon each other and sometimes i click once and 2/3 or 4 is placed at the same time and at the same locations.
Funny stuff hapen on the map but it seem to be already know.
Helicopter pad cannot be removed by robot.
Tips :
-Moving do NOT CANCEL LANDING, if you are moving while landing the elicopter will be DESTROYED. (Instead of SHIFT+E use W or Z : it will cancel landing if you move and mostly will avoid a helicopter and his stuff gone)
Suggestions :
-An immunity for bitters to damage the helicopter ? since it is supposed to fly.
-Make Helicopter Pad able to be removed by robot
- Ok it fly so normal explosion can touch him but a nuclear explosion under it while stationary in the sky should kill it no ?