Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Now 84% less buggier!
Mods introducing new content into the game.
Version: 0.3.13 Date: 19. 05. 2019 Changes: - Changed fuel gauge to be based upon currently burning fuel value, rather than a 10minute flight time.
Version: 0.3.13 Date: 19. 05. 2019 Bugfixes: - Fixed bug with decorations being removed from the entire map.
Version: 0.3.12 Date: 19. 05. 2019 Bugfixes: - Fixed crash when helicopter selection GUI is open and a helicopter is destroyed, causing crash - Fixed helicopter selection GUI to update when a helicopter is created or removed
Version: 0.3.11 Date: 19. 05. 2019 Bugfixes: - I forgot to check for remoteguis in global.
Version: 0.3.10 Date: 19. 05. 2019 Bugfixes: - I finally squashed that bug with the GUI.
Version: 0.3.9 Date: 19. 05. 2019 Bugfixes: - Still working on fixing that last bug... it's still alive.
Version: 0.3.8 Date: 19. 05. 2019 Bugfixes: - Fixed a bug when game is saved with the GUI open, loading the save will cause an error on clicking it, or when a player removes their remote.
Version: 0.3.7 Date: 19. 05. 2019 Bugfixes: - Fixed a lingering player to character api change, which caused players to get stuck in the helicopter collision box.
Version: 0.3.6 Date: 16. 05. 2019 Changes: - Added back the type check for helicopter metatable
Version: 0.3.5 Date: 16. 05. 2019 Changes: - Added customization for helicopter speed and damage
Version: 0.3.4 Date: 11. 05. 2019 Changes: - Properly fixed for 0.17.35 Bugfixes: - Fixed improper character to player changes, which resulted in remote gui breaking. - Fixed cameras not following helicopters in flight.
Version: 0.3.3 or 0.0.1 Date: 04. 05. 2019 Changes: - 0.17.35 compatibility Notice: - Nice Work from Kumpu, but his Mod is not updating for the Version 0.17.35/36 . He need weeks for rewriting this script. Sorry Bro... its reality.. :( i help the community with this script and i hope you are not angry with me, bro ...
Version: 0.3.2 Date: 17. 04. 2019 Changes: - Added Korean locale by GimoXagros. Bugfixes: - Fixed error when open the view on a train.
Version: 0.3.1 Date: 31. 03. 2019 Changes: - Tested update to 0.17 fully on singleplayer only by DeltaNedas. - Fixed Remote Control, just reopen it (thanks to DeltaNedas). Bugfixes: - Fixed follow heli crashing when pressed. - Fixed go to marker crashing when pressed. - Fixed go to helipad crashing when pressed.
Version: 0.3.0 Date: 30. 03. 2019 Changes: - 0.17 compatibility (thanks to Thyberian, ZombiFlu and other persistent guys).
Version: 0.2.17 Date: 19. 01. 2019 Changes: - Added japanese local (thanks to shela). - Fuel gauge is now full at 10min flight time, beeps at 2min, quick beeps at 30s. - Changed heli remote recipe & tech to be accessible earlier in the game. - Changed heli pad to use refined concrete, added hr version. Personally I think the new concretes are really awful but I gotta stick to the theme. Bugfixes: - Fixed that fuel beep mute button would disappear depending on gui scale. - Fixed heli tech prerequisits (it was possible to research it without being able to build one). - Fixed error when entering "[" in map marker gui. - Fixed error when opening heli selection gui while no helis built.
Version: 0.2.16 Date: 24. 04. 2018 Changes: - Added mute button to gauge gui. - Updated russian translation (thanks to @Schmarotzer). Bugfixes: - Fixed that players could dispatch a heli (Shif+F) without remote equipment. - Fixed graphical errors in 0.16.37 (thanks to @Carnivale).
Version: 0.2.15 Date: 06. 04. 2018 Changes: - Updated russion locals (thanks to @Schmarotzer). - Added italian locals (thanks to @marxx). - Deal damage to passengers in crashes and explosions (damage multiplier in settings). - Added setting to prevent remote auto-landing when player inside. - Heli selection gui now auto-selects last selected heli when opened. Bugfixes: - Fixed error when heli destroyed by high speed landing. - Fixed error when changing runtime-global setting.
Version: 0.2.14 Date: 20. 03. 2018 Changes: - Added animated instrument pannel that shows fuel, speed, height and engine rpm. Configurable in settings. - Added optional fuel alert, activate in settings. - Removed obsolete "pushable" flags. Bugfixes: - Fixed that player gets trapped when exiting heli while Bob's Character classes is installed (thanks to @jarquafelmu).
Version: 0.2.13 Date: 21. 02. 2018 Changes: - Added russian translation (thanks to @IgorLutiy). - Added Shift+F hotkey to send nearest heli to player. - Added Shift+G hotkey to open remote gui. - Added default zoom settings for heli and helipad guis. Bugfixes: - Fixed crash when heli destroyed while under remote control (thanks to @Rynvar). - Reactivate all inserters when heli destroyed, set all newly built inserters to active to prevent zombies (thanks to @tekin).
Version: 0.2.12 Date: 31. 12. 2017 Changes: - Added german translation (thanks to @ST-DDT). Bugfixes: - Fixed error when mining heli pad that was built in 0.15.
Version: 0.2.11 Date: 29. 12. 2017 Changes: - Deactivate nearby inserters while flying (configurable in settings).
Version: 0.2.10 Date: 26. 12. 2017 Changes: - Optimized map marker refresh code. - Marker sorting during refresh skipped past certain treshold to avoid having to rebuild gui. Bugfixes: - Fixed sort func callback bug in markerSelectionGui (thanks to @tanuki_san and @M1r_k0).
Version: 0.2.9 Date: 18. 12. 2017 Changes: - Added search field to map marker gui (enable auto focus in settings). - Added tooltips to guis. - Added release months to changelog (thanks to @SuicidalKid)
Version: 0.2.8 Date: 17. 12. 2017 Bugfixes: - Fixed error when heli destroyed while having a driver (thanks to @LuziferSenpai).
Version: 0.2.7 Date: 17. 12. 2017 Changes: - Added changelog. Bugfixes: - Fixed nil value and metatable bugs (thanks to @LuziferSenpai).
Version: 0.2.6 Date: ?. 12. 2017 Changes: - 0.16 compatibility. - Changed landed collider to new custom collider that ejects trapped players and should work much nicer with inserters. - Added belt immunity. - Compatibility with "NewOldConcrete" mod.
Version: 0.2.5 Date: ?. 10. 2017 Changes: - Compatibility update for "New Game+" mod.
Version: 0.2.4 Date: ?. 9. 2017 Changes: - Decreased heli pad selection box size, to ensure that a landed helicopter is always selectable. - Made heli recipe more expensive.
Version: 0.2.3 Date: ?. 9. 2017 Changes: - Added floodlight. Press Shift+L to activate at night.
Version: 0.2.2 Date: ?. 9. 2017 Changes: - Remote control will cancel when targeted player enters heli. Bugfixes: - Fixed bug with metatables.
Version: 0.2.1 Date: ?. 9. 2017 Bugfixes: - Fixed bug when loading save
Version: 0.2.0 Date: ?. 9. 2017 Changes: - Added remote control for helis. - Added heli pads. - Switched to state based model for helis which results in much cleaner code. - General code refactoring. - Changed default controls to Shift+E and Shift+Q for up/down (will not change if you had a previous version installed), due to an issue where you could not move up and down while placing ghosts.
Version: 0.0.6 Date: ?. 6. 2017 Changes: - Increased turret rotation speed. Bugfixes: - Fixed issue with trains stopping. - Fixed that fuel level can go into negative when hovering. - Partial fix for inserters accessing wrong entity.
Version: 0.0.5 Date: ?. 6. 2017 Changes: - Compatibility update for Vehicle Grid mod.
Version: 0.0.4 Date: ?. 6. 2017 Changes: - Small fix that prevents a glitch when mining a helicopter while not having enough inventory space.
Version: 0.0.3 Date: ?. 6. 2017 Changes: - Heli will consume fuel at all times when in air. Bugfixes: - Fixed loading error with AAI mod. - Fixed excessive pollution.
Version: 0.0.2 Date: ?. 6. 2017 Changes: - Updated short description. - Heli will land if you jump out of it.
Version: 0.0.1 Date: ?. 6. 2017 Changes: - Initial release.