Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Now 84% less buggier!
Mods introducing new content into the game.
Version: 0.3.13
Date: 19. 05. 2019
Changes:
- Changed fuel gauge to be based upon currently burning fuel value, rather than a 10minute flight time.
Version: 0.3.13
Date: 19. 05. 2019
Bugfixes:
- Fixed bug with decorations being removed from the entire map.
Version: 0.3.12
Date: 19. 05. 2019
Bugfixes:
- Fixed crash when helicopter selection GUI is open and a helicopter is destroyed, causing crash
- Fixed helicopter selection GUI to update when a helicopter is created or removed
Version: 0.3.11
Date: 19. 05. 2019
Bugfixes:
- I forgot to check for remoteguis in global.
Version: 0.3.10
Date: 19. 05. 2019
Bugfixes:
- I finally squashed that bug with the GUI.
Version: 0.3.9
Date: 19. 05. 2019
Bugfixes:
- Still working on fixing that last bug... it's still alive.
Version: 0.3.8
Date: 19. 05. 2019
Bugfixes:
- Fixed a bug when game is saved with the GUI open, loading the save will cause an error on clicking it, or when a player removes their remote.
Version: 0.3.7
Date: 19. 05. 2019
Bugfixes:
- Fixed a lingering player to character api change, which caused players to get stuck in
the helicopter collision box.
Version: 0.3.6
Date: 16. 05. 2019
Changes:
- Added back the type check for helicopter metatable
Version: 0.3.5
Date: 16. 05. 2019
Changes:
- Added customization for helicopter speed and damage
Version: 0.3.4
Date: 11. 05. 2019
Changes:
- Properly fixed for 0.17.35
Bugfixes:
- Fixed improper character to player changes, which resulted in remote gui breaking.
- Fixed cameras not following helicopters in flight.
Version: 0.3.3 or 0.0.1
Date: 04. 05. 2019
Changes:
- 0.17.35 compatibility
Notice:
- Nice Work from Kumpu, but his Mod is not updating for the Version 0.17.35/36 . He need weeks for rewriting this script. Sorry Bro... its reality.. :(
i help the community with this script and i hope you are not angry with me, bro ...
Version: 0.3.2
Date: 17. 04. 2019
Changes:
- Added Korean locale by GimoXagros.
Bugfixes:
- Fixed error when open the view on a train.
Version: 0.3.1
Date: 31. 03. 2019
Changes:
- Tested update to 0.17 fully on singleplayer only by DeltaNedas.
- Fixed Remote Control, just reopen it (thanks to DeltaNedas).
Bugfixes:
- Fixed follow heli crashing when pressed.
- Fixed go to marker crashing when pressed.
- Fixed go to helipad crashing when pressed.
Version: 0.3.0
Date: 30. 03. 2019
Changes:
- 0.17 compatibility (thanks to Thyberian, ZombiFlu and other persistent guys).
Version: 0.2.17
Date: 19. 01. 2019
Changes:
- Added japanese local (thanks to shela).
- Fuel gauge is now full at 10min flight time, beeps at 2min, quick beeps at 30s.
- Changed heli remote recipe & tech to be accessible earlier in the game.
- Changed heli pad to use refined concrete, added hr version. Personally I think the new concretes are really awful but I gotta stick to the theme.
Bugfixes:
- Fixed that fuel beep mute button would disappear depending on gui scale.
- Fixed heli tech prerequisits (it was possible to research it without being able to build one).
- Fixed error when entering "[" in map marker gui.
- Fixed error when opening heli selection gui while no helis built.
Version: 0.2.16
Date: 24. 04. 2018
Changes:
- Added mute button to gauge gui.
- Updated russian translation (thanks to @Schmarotzer).
Bugfixes:
- Fixed that players could dispatch a heli (Shif+F) without remote equipment.
- Fixed graphical errors in 0.16.37 (thanks to @Carnivale).
Version: 0.2.15
Date: 06. 04. 2018
Changes:
- Updated russion locals (thanks to @Schmarotzer).
- Added italian locals (thanks to @marxx).
- Deal damage to passengers in crashes and explosions (damage multiplier in settings).
- Added setting to prevent remote auto-landing when player inside.
- Heli selection gui now auto-selects last selected heli when opened.
Bugfixes:
- Fixed error when heli destroyed by high speed landing.
- Fixed error when changing runtime-global setting.
Version: 0.2.14
Date: 20. 03. 2018
Changes:
- Added animated instrument pannel that shows fuel, speed, height and engine rpm. Configurable in settings.
- Added optional fuel alert, activate in settings.
- Removed obsolete "pushable" flags.
Bugfixes:
- Fixed that player gets trapped when exiting heli while Bob's Character classes is installed (thanks to @jarquafelmu).
Version: 0.2.13
Date: 21. 02. 2018
Changes:
- Added russian translation (thanks to @IgorLutiy).
- Added Shift+F hotkey to send nearest heli to player.
- Added Shift+G hotkey to open remote gui.
- Added default zoom settings for heli and helipad guis.
Bugfixes:
- Fixed crash when heli destroyed while under remote control (thanks to @Rynvar).
- Reactivate all inserters when heli destroyed, set all newly built inserters to active to prevent zombies (thanks to @tekin).
Version: 0.2.12
Date: 31. 12. 2017
Changes:
- Added german translation (thanks to @ST-DDT).
Bugfixes:
- Fixed error when mining heli pad that was built in 0.15.
Version: 0.2.11
Date: 29. 12. 2017
Changes:
- Deactivate nearby inserters while flying (configurable in settings).
Version: 0.2.10
Date: 26. 12. 2017
Changes:
- Optimized map marker refresh code.
- Marker sorting during refresh skipped past certain treshold to avoid having to rebuild gui.
Bugfixes:
- Fixed sort func callback bug in markerSelectionGui (thanks to @tanuki_san and @M1r_k0).
Version: 0.2.9
Date: 18. 12. 2017
Changes:
- Added search field to map marker gui (enable auto focus in settings).
- Added tooltips to guis.
- Added release months to changelog (thanks to @SuicidalKid)
Version: 0.2.8
Date: 17. 12. 2017
Bugfixes:
- Fixed error when heli destroyed while having a driver (thanks to @LuziferSenpai).
Version: 0.2.7
Date: 17. 12. 2017
Changes:
- Added changelog.
Bugfixes:
- Fixed nil value and metatable bugs (thanks to @LuziferSenpai).
Version: 0.2.6
Date: ?. 12. 2017
Changes:
- 0.16 compatibility.
- Changed landed collider to new custom collider that ejects trapped players and should work much nicer with inserters.
- Added belt immunity.
- Compatibility with "NewOldConcrete" mod.
Version: 0.2.5
Date: ?. 10. 2017
Changes:
- Compatibility update for "New Game+" mod.
Version: 0.2.4
Date: ?. 9. 2017
Changes:
- Decreased heli pad selection box size, to ensure that a landed helicopter is always selectable.
- Made heli recipe more expensive.
Version: 0.2.3
Date: ?. 9. 2017
Changes:
- Added floodlight. Press Shift+L to activate at night.
Version: 0.2.2
Date: ?. 9. 2017
Changes:
- Remote control will cancel when targeted player enters heli.
Bugfixes:
- Fixed bug with metatables.
Version: 0.2.1
Date: ?. 9. 2017
Bugfixes:
- Fixed bug when loading save
Version: 0.2.0
Date: ?. 9. 2017
Changes:
- Added remote control for helis.
- Added heli pads.
- Switched to state based model for helis which results in much cleaner code.
- General code refactoring.
- Changed default controls to Shift+E and Shift+Q for up/down (will not change if you had a previous version installed), due to an issue where you could not move up and down while placing ghosts.
Version: 0.0.6
Date: ?. 6. 2017
Changes:
- Increased turret rotation speed.
Bugfixes:
- Fixed issue with trains stopping.
- Fixed that fuel level can go into negative when hovering.
- Partial fix for inserters accessing wrong entity.
Version: 0.0.5
Date: ?. 6. 2017
Changes:
- Compatibility update for Vehicle Grid mod.
Version: 0.0.4
Date: ?. 6. 2017
Changes:
- Small fix that prevents a glitch when mining a helicopter while not having enough inventory space.
Version: 0.0.3
Date: ?. 6. 2017
Changes:
- Heli will consume fuel at all times when in air.
Bugfixes:
- Fixed loading error with AAI mod.
- Fixed excessive pollution.
Version: 0.0.2
Date: ?. 6. 2017
Changes:
- Updated short description.
- Heli will land if you jump out of it.
Version: 0.0.1
Date: ?. 6. 2017
Changes:
- Initial release.