I've already done them in my personal files, and figured it would be something other players who happen to use both mods would be interested in.
Change ideas:
Helicopter gun
Ammo type: rifle > anti-material.
Cooldown: 4 > 15 (Shooting speed: 15/s > 4/s)
Range: 20 > 70
Helicopter rocket pod
Range: 30 > 45
With the gun change, the helicopter would be in line with the improved tank's heavy machine gun. The rocket pod change is moreso a balance tweak K2 made on rockets as a whole; 45 is the midpoint between personal rocket launcher and the spidertron's. While modifying the gun's range is mostly pointless with K2, it would still benefit players who use the auto-aim config option.