HelicopterRevival


Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Originally forked from Kumpu with fixes for Factorio 0.18.2+, but adding some enhancements of my own as well.

5 months ago
0.18 - 1.1
39229

g Update

1 year, 10 days ago

Mod doesn't work in Factorio 1.0 will the mod be updated?

1 year, 10 days ago

Given you're the only posting about the mod not working, and I was just done playing with the mod on 1.0.0, I don't know what the issue would be. "Doesn't work" doesn't explain anything whatsoever,

Can you please explain the issue a little bit further?

11 months ago

it doesnt work for me either, when i simply load a save in 1.0.0 with the latest mod version i just get mod technologies disappear

11 months ago

installing it manually and directly into factorio folder, didnt change anything :s

11 months ago
(updated 11 months ago)

What do you mean by "mod technologies"? What other mods are you using?

11 months ago

i meant this particular mod technology disappears in my tech tree (as well as the recipes and helis ive already built). Im using quite a lot of mods (if ull need exact list, ill provide it, but its like 20 mods or so and none of them seem to interfere with yours). Im also not rly sure what kind of information u need. Playing 1 game where ive got over 155h spent, its save from 0.18 version of factorio. Ive succesfully updated all the other mods and they work ideed, but on load screen in mods section, i see heli mod in red font like it was not valid version. Ive also tried starting new scenario just to check if somehow this mod is not working for my save, but it didnt work for new scenario either
perhaps u can tell what have u done after 1.0.0 update that this mod works? Or u didnt do anything?

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