Allows the player to make a special chest that can be turned into any of the base game logistic chests.
Mods introducing new content into the game.
Version: 0.5.7 Date: 12. 10. 2022 Bugfixes: - Fixed interaction with mods that can toggle logistic chests on/off (currently Krastorio2 and Angel's Storage Options)
Version: 0.5.6 Date: 10. 12. 2021 Features: - Added Russian localization (thanks to Gelion17)
Version: 0.5.5 Date: 11. 08. 2021 Bugfixes: - Fixed incompatibility with Krastorio 2 when installed with Memory Storage
Version: 0.5.4 Date: 05. 08. 2021 Changes: - Changed technology picking logic when normal logistic chest technologies are siblings and not prerequisites of each other (mainly impacting Krastorio 2 compatibility) - Removed unused debug setting - Changed migration logic to use LuaForce.reset_technology_effects(), instead of a custom function for recipe handling
Version: 0.5.3 Date: 27. 07. 2021 Features: - Added AAI Containers support - Added Angel's Addons - Storage Options support - Added Krastorio 2 support - Added Pyanodons Industry support Changes: - Added "primary-place-result" flag on generic items, to stop relying on sort order - Added filters for destroyed/mined events to improve performance - DedLib basic integration (large rewrite likely coming soonish) Bugfixes: - Fixed replacing a generic with the wrong type when rapidly switching between 2 different generic chests
Version: 0.5.2 Date: 24. 12. 2020 Changes: - Changed the sort order to be consistent with other mods Bugfixes: - Fixed crash when using the pipette tool on a ghost generic/replacement chest
Version: 0.5.1 Date: 22. 12. 2020 Hotfixes: - Fixed compatibility bug with other mods that modify logistic chests' sort values
Version: 0.5.0 Date: 22. 12. 2020 Changes: - Converted the handling of ghosts/upgrading to use Factorio built-ins instead of custom scripts for a cleaner experience Bugfixes: - Changing a blueprint with generic chests (by placing, changing something, then copying the ghosts again) will now keep the replacement chests in the new blueprint
Version: 0.4.8 Date: 14. 12. 2020 Features: - Using the pipette tool ("Q" by default) on a replacement chest will convert generic chests in the player's inventory to that replacement type and insert it into their cursor - Added scrolling support for ghost generic/replacement entities when in the player's cursor Bugfixes: - Fixed crash when copying a generic chest onto a replacement chest (this will now reopen the UI for the target chest)
Version: 0.4.7 Date: 13. 12. 2020 Features: - Changed fast replace logic to not convert a generic chest when building on top of a replacement generic chest (green symbol) - Added a setting to adjust the lag before a generic chest can be placed on top of a replacement generic chest (drag building constantly triggers builds, so this lag is needed to support drag building) Bugfixes: - Fixed undo to work in more scenarios (when drag building to fast replace undo will take many presses to undo everything, so is not really recommended)
Version: 0.4.6 Date: 12. 12. 2020 Bugfixes: - Fixed fast replacing a chest under other entities (i.e. flying robots) not working
Version: 0.4.5 Date: 11. 12. 2020 Features: - Added support for upgrading from a normal logistic chest to a generic chest replacement version of it (fast replace or upgrade planner/shift clicking) - Added support for "building" a generic chest on top of a current generic chest to reopen the UI Bugfixes: - Fixed undo after using selection UI will properly deconstruct replacement chest - Fixed undo after fast replace with generic chests sometimes making robots get stuck - Fixed request_from_buffer setting on requester chests not being copied when building with construction robots
Version: 0.4.4 Date: 07. 12. 2020 Bugfixes: - Fixed copy/paste logic to clear the chest copy settings when copying a non-chest entity
Version: 0.4.3 Date: 04. 12. 2020 Features: - Added new hotkeys to scroll between generic chests and it's replacements while holding it in the cursor (defaults to ALT + mouse scroll up/down)
Version: 0.4.2 Date: 23. 11. 2020 Features: - Support for Factorio 1.1 Changes: - Changed the base generic chests to be logistic chests instead of normal chests (this means they will show the logistic area when being placed)
Version: 0.4.1 Date: 17. 11. 2020 Info: - Compatibility for Bob's Logistics mod's logistic chests 2 and 3 Changes: - Added error handling when generic chests cannot be created (along with an error message recommending to upload the factorio-current.log file)
Version: 0.4.0 Date: 28. 10. 2020 Features: - Added copy/paste for generic chests, to convert generic/replacement chest (same controls as entity settings copy/paste) Changes: - Placing multiples of the same generic chest will now change all of them when making a selection from the UI - Selection UI will now close if the chest(s) are removed/destroyed - Moved other mod generic chests to their specific technologies instead of defaulting to the logistic-network technology Bugfixes: - Fixed generic recipes not being enabled if the technology was already researched before adding the mod - Fixed complex items (like blueprints) only keeping a shallow copy when changing from a generic chest to a replacement - Fixed circuit connections being removed by generic chest transformations (With the exception of https://forums.factorio.com/viewtopic.php?f=7&t=90515)
Version: 0.3.1 Date: 05. 10. 2020 Bugfixes: - Fixed error when applying 0.1.0 lua migration scripts
Version: 0.3.0 Date: 04. 10. 2020 Info: - Upgraded to Factorio 1.0 - Mod rewrite to more easily add logistic containers from other mods - Compatibility for Warehousing mod's storehouses and warehouses Features: - Added settings for debug mode and for chest data cleanup (in case of ghosts timing out) Changes: - Sprites have been changed to be the storage chest of a logistic container group with a new orange generic symbol on top of it - Sprites of generic versions of logistic chests now have a green generic symbol on the bottom left of the sprite - Generic chests should now properly transfer any items to it's replacement - Storage chest filters will now properly be set on generic chests created from blueprints - Renamed all internal prototypes to add a mod specific prefix
Version: 0.2.8 Date: 02. 02. 2020 Features: - Support for 0.18 - Added tooltips to selection GUI Bugfixes: - Fixed error when a selection is made after the generic chest is destroyed
Version: 0.2.7 Date: 31. 05. 2019 Features: - Added changelog Bugfixes: - Fixed bug when placing multiple generic chests without making a GUI selection (any subsequent chests will just stay generic)
Version: 0.2.6 Date: 01. 03. 2019 Features: - Support for 0.16 Bugfixes: - Fixed buffer chest bug, where mining it returned a buffer chest (instead of a generic chest)
Version: 0.2.5 Date: 17. 12. 2017 Features: - Support for 0.16 - Added buffer generic chest
Version: 0.2.4 Date: 28. 04. 2017 Features: - Support for 0.15
Version: 0.2.3 Date: 30. 08. 2016 Features: - Support for 0.14
Version: 0.2.2 Date: 01. 08. 2016 Bugfixes: - Chests now properly take the old chest's inventory when fast replacing (and will spill extra items)