A quality of life mod that provides settings, tools and automation to assist the engineer in placing tiles to achieve a multi-layered tile appearance. Support added for AAI Industry, Dectorio, Space platform for ground, Electric Tiles, and Even Pickier Dollies.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.21.6 Date: 13.07.2025 Bugfixes: - Electric Space Platform Foundation: Reapply recipe results in data-final-fixes Changes: - None
Version: 2.21.5 Date: 13.07.2025 Bugfixes: - Electric Space Platform Foundation: Assigned the incorrect subgroup Changes: - None
Version: 2.21.4 Date: 13.07.2025 Bugfixes: - None Changes: - Electric Space Platform Foundation item/recipe now grouped with electric poles
Version: 2.21.3 Date: 13.07.2025 Bugfixes: - Electric Space Platform Foundation tiles are now ignored when moving entities Changes: - Undo now works for more tile operations (not all)
Version: 2.21.2 Date: 12.07.2025 Bugfixes: - Restore the layer adjustment for Space Platform for ground Changes: - None
Version: 2.21.1 Date: 12.07.2025 Bugfixes: - None Changes: - Electric Space Platform Foundation *Experimental* Now hides the Electric Tile recipes Mining pre-existing Electric Tiles converts them to Electric Space Platform Foundation tiles
Version: 2.21.0 Date: 11.07.2025 Bugfixes: - Refactored entity/tile movement - Refactored tile placement - Refactored fill tool tile placement Changes: - Added startup setting: Electric Space Platform Foundation *Experimental* Electric tiles that are like landfill but can be placed on both water and land Can be placed/mined with the Fill/Unfill tools Only available if Electric Tiles and Space Platform for ground are active
Version: 2.20.1 Date: 02.07.2025 Bugfixes: - Electric Tiles: Ignore proxies for automated tile placement - Removed mining-drill from excluded types - Added raise_destroy = true when halting a build due to insufficent tiles - Added a search for the character placing script created entites Changes: - Automated tile placement now works for mining drills - Fill and Unfill selection tools will now place tiles on resources
Version: 2.20.0 Date: 02.07.2025 Bugfixes: - None Changes: - Landfill tiles are now supported with the Fill and Unfill selection tools Automated tile placement can not be used with landfill tiles due to game mechanics - Removed the reach restriction when using the selection tools
Version: 2.19.0 Date: 26.06.2025 Bugfixes: - Added localised tile names for the refined concrete variants Changes: - Added support for Electric Tiles
Version: 2.18.0 Date: 26.06.2025 Bugfixes: - Refactored the assignment of layers Changes: - Added support for Asphalt Roads Patched
Version: 2.17.5 Date: 26.06.2025 Bugfixes: - Adjusted the layer for the refined concrete variants Changes: - None
Version: 2.17.4 Date: 26.06.2025 Bugfixes: - AAI Industry: set the layer for rough stone path to be below stone path - Dectorio: set the group_layer for gravel tiles to be ground-artificial Changes: - Some modded tile layer adjustments for improved consistency when Alien Biomes is active
Version: 2.17.3 Date: 15.06.2025 Bugfixes: - Dectorio and Crushing Industry: set hazard concrete vairant's recipe category to crafing Changes: - Dectorio and Crushing Industry: hazard concrete variants are now hand-craftable
Version: 2.17.2 Date: 15.06.2025 Bugfixes: - None Changes: - Dectorio and Crushing Industry: set hazard concrete variant's recipe ingredient to concrete - Added ko as an alternate locale
Version: 2.17.1 Date: 05.06.2025 Bugfixes: - Corrected typo in optional dependecy name: conrete-retexture-nx Changes: - None
Version: 2.17.0 Date: 05.06.2025 Bugfixes: - Corrected all alternate locales - Tile lists are now regenerated when the configuration changes Changes: - Removed refined concrete variants - Added Concrete Tints as a required dependency
Version: 2.16.9 Date: 02.06.2025 Bugfixes: - Added entity.valid checks while using the selection tools - Fixed an error while using the unfill-tool Changes: - None
Version: 2.16.8 Date: 02.06.2025 Bugfixes: - Refactored the data stage and switched from #table to table_size() Changes: - None
Version: 2.16.7 Date: 02.06.2025 Bugfixes: - Added more entities to exclude from tile placement, missing several types of rails - Refactored the return of the item to the player Changes: - None
Version: 2.16.6 Date: 02.06.2025 Bugfixes: - Migration from a global excluded entity list to per player list - Refactored entity/tile movement for multi-player and other inconsistencies Changes: - None
Version: 2.16.5 Date: 02.06.2025 Bugfixes: - Fixed crash due to excluded entities not properly stored and retrieved per player Changes: - None
Version: 2.16.4 Date: 01.06.2025 Bugfixes: - None Changes: - Added cs, de, es, fr, it, ja, pl, pt-BR, ru, tr, uk, zh-CN, and zh-TW locales (ChatGPT)
Version: 2.16.3 Date: 01.06.2025 Bugfixes: - None Changes: - Modified the item/recipe order for the painted refined concretes - Modified the item/recipe order for Space platform, for ground
Version: 2.16.2 Date: 01.06.2025 Bugfixes: - Dectorio: Load error when startup settings for concrete and/or painted concrete were disabled Changes: - None
Version: 2.16.1 Date: 01.06.2025 Bugfixes: - Improved support for Dectorio Changes: - Re-added Dectorio as an optional dependency Enable Dectorio's startup setting 'Use default Factorio Hazard concrete style'
Version: 2.16.0 Date: 31.05.2025 Bugfixes: - Refactored Changes: - Added support for multi-player mode
Version: 2.15.0 Date: 30.05.2025 Bugfixes: - None Changes: - Removed support for Dectorio and is now flagged as incompatible - Even Pickier Dollies is now flagged as a required dependency
Version: 2.14.0 Date: 16.03.2025 Bugfixes: - None Changes: - Added support for Space platform, for ground Layers above all forms of concrete and refined concrete
Version: 2.13.15 Date: 15.03.2025 Bugfixes: - Refactored: added on_gui_closed and removed custom-inputs Changes: - None
Version: 2.13.14 Date: 20.02.2025 Bugfixes: - Crash due to moving soils when Dectorio is active and Space Age is not active Changes: - None
Version: 2.13.13 Date: 20.02.2025 Bugfixes: - None Changes: - Startup setting to enable refined concrete variants default value changed to enabled - Dectorio: refined concrete variants, soils, and foundation recipes moved to the Dectorio tab
Version: 2.13.12 Date: 15.02.2025 Bugfixes: - Crash due to an invalid entity in entity_excluded, added some entity.valid checks Changes: - None
Version: 2.13.11 Date: 11.02.2025 Bugfixes: - Adjustments for Dectorio's gravel tiles Alien Biomes changes the layer of the gravel tiles Changes: - None
Version: 2.13.10 Date: 31.01.2025 Bugfixes: - On Aquilo the painted concretes would freeze and convert to frozen concretes Changes: - None
Version: 2.13.9 Date: 31.01.2025 Bugfixes: - Removed grid concrete's transition with concrete - On Aquilo grid concrete would freeze and convert to frozen concrete - Refactored data-final-fixes.lua Changes: - None
Version: 2.13.8 Date: 31.01.2025 Bugfixes: - Aquilo: Frozen hazard tiles' layer not set due to 2.13.7 bugfix Changes: - None
Version: 2.13.7 Date: 31.01.2025 Bugfixes: - Alien Biomes: frozen-snow tiles' layer were inadvertently modified Changes: - None
Version: 2.13.6 Date: 27.01.2025 Bugfixes: - None Changes: - Added a shortcut to the shortcut bar, to toggle the display of the Foundations button
Version: 2.13.5 Date: 27.01.2025 Bugfixes: - None Changes: - Added event handlers for script_raised_revive and script_raised_destroy - Compatible with Quantum Fabrication
Version: 2.13.4 Date: 26.01.2025 Bugfixes: - None Changes: - Added startup setting to halt construction without sufficient tiles in player inventory
Version: 2.13.3 Date: 26.01.2025 Bugfixes: - More adjustment to the fill tool logic - Fill tool will no longer fill the water-like tiles of the Space Age surfaces Changes: - None
Version: 2.13.2 Date: 26.01.2025 Bugfixes: - Corrected the fill tool logic - Automated tile placement was not working properly on landfill - Movement via Even Pickier Dollies remote interface was not working due to an API change Changes: - None
Version: 2.13.1 Date: 21.01.2025 Bugfixes: - Properly mine frozen concrete and frozen refined concrete Changes: - None
Version: 2.13.0 Date: 21.01.2025 Bugfixes: - None Changes: - Support added for Aquilo - Foundations button switches to Disabled when entering remote view and restores on exit - Tool-tip now displays selection tool options
Version: 2.12.10 Date: 17.01.2025 Bugfixes: - None Changes: - Added keyboard shortcuts ([E] and [Esc]) to close the tile selector window
Version: 2.12.9 Date: 16.01.2025 Bugfixes: - None Changes: - Updated the gui, uses localisation
Version: 2.12.8 Date: 16.01.2025 Bugfixes: - None Changes: - Runtime settings for belts, poles, and inserters moved to the tile selector gui
Version: 2.12.7 Date: 16.01.2025 Bugfixes: - Replaced debug version, printed to the console when a tile was selected Changes: - None
Version: 2.12.6 Date: 16.01.2025 Bugfixes: - Incorrect localised name assigned to Dectorio painted concrete items Changes: - Modified the tile selector to handle a large number of tiles - All researched and recipe enabled tiles should now be available in the tile selector gui
Version: 2.12.5 Date: 15.01.2025 Bugfixes: - None Changes: - Construction is no longer haulted if insufficient tiles in the player inventory
Version: 2.12.4 Date: 14.01.2025 Bugfixes: - Crash due to not providing a migration Changes: - None
Version: 2.12.3 Date: 14.01.2025 Bugfixes: - Crash running on_configuration_changed due to invalid sprite path Changes: - None
Version: 2.12.2 Date: 14.01.2025 Bugfixes: - Added a nil check to prevent a crash Changes: - None
Version: 2.12.1 Date: 14.01.2025 Bugfixes: - None Changes: - Modified the layer and removed the transition with concrete for Dectorio's grid concrete
Version: 2.12.0 Date: 14.01.2025 Bugfixes: - Refactored quite a bit Changes: - New gui for selecting the Foundations tile Left click the Foundations button to open the tile selector Right click the Foundations button to disable Foundations - Removed the corresponding runtime settings to select tiles for the Foundations button - "Fix" applied to Dectorio grid concrete
Version: 2.11.11 Date: 11.01.2025 Bugfixes: - None Changes: - Fix added for the Dectorio painted concrete variants - Reverted the move of the concrete variants to the Decortio tab
Version: 2.11.10 Date: 11.01.2025 Bugfixes: - Refactored the definition of the refined concrete variants Changes: - Dectorio added as a hidden optional dependency Refined concrete variants moved to the Decortio tab
Version: 2.11.9 Date: 09.01.2025 Bugfixes: - Stone bricks were not an option for the Foundations button Changes: - Added runtime setting to enable stone bricks for the Foundations button (default: true)
Version: 2.11.8 Date: 09.12.2024 Bugfixes: - Fixed the transition between painted refined concrete variants with adjacent layer numbers Changes: - Added Alien Biomes as a hidden optional dependency Prevents the reordering of the assigned painted refined concrete variant layers
Version: 2.11.7 Date: 30.10.2024 Bugfixes: - None Changes: - Added Fulgora, Gleba and Vulcanus as compatible surfaces (remote view not supported)
Version: 2.11.6 Date: 27.10.2024 Bugfixes: - None Changes: - Added startup settings to change the refined concrete variant's layer
Version: 2.11.5 Date: 27.10.2024 Bugfixes: - New sprite path helper, improves the bugfix implemented in 2.11.4 Changes: - Removed the incompatibility with Space Age - Limited to function only while the character is on Nauvis, remote view not supported.
Version: 2.11.4 Date: 26.10.2024 Bugfixes: - Crash caused by not following the state of AAI Industry's stone path startup setting Changes: - None
Version: 2.11.3 Date: 26.10.2024 Bugfixes: - None Changes: - Marked Space Age as incomptible (Unknown when/if this will change) - Added the startup option to enable hidden refined concrete variants (aka painted)
Version: 2.11.2 Date: 26.10.2024 Bugfixes: - Crash caused by using 1.1 persistent memory, changed from global to storage - Removed a debug to log Changes: - None
Version: 2.11.1 Date: 25.10.2024 Bugfixes: - Painted refined concrete placed as regular refined concrete - With layering active, refined and painted refined concrete placed at ground tile layer Changes: - Refactored: Ripped the proverbial stuffin's out of it - Support for Factorio 2.0 (Probably not Space Age) - Removed support for Krastoro2 (Will revisit if updated to 2.0) - Removed support for Dectorio (Not likely to be updated to 2.0) - Removed painted refined concete - No longer modifies the tile layer setting - Only vanilla and AAI Industry stone path tiles are currently supported
Version: 2.11.0 Date: 25.10.2024 Bugfixes: - None Changes: - Support for Factorio 2.0 (Probably not ready for Space Age, new surfaces and placement rules) - Removed support for Industrial Revolution 3 (not updating to Factorio 2.0) - Removed support for Picker Dollies (Not likely to be updated to 2.0) - Added support for Even Pickier Dollies (2.0 replacement for Picker Dollies)
Version: 2.10.3 Date: 24.09.2024 Bugfixes: - None Changes: - Hidden mod dependencies are now Optional mod dependencies
Version: 2.10.2 Date: 23.09.2024 Bugfixes: - Crash if a tree spawned while clicking the Foundations button (Industrial Revolution 3) Changes: - Added entity type tree as an excluded entity - Removed the incompatible mod dependency for Easier Vehicles
Version: 2.10.1 Date: 19.09.2024 Bugfixes: - None Changes: - Refactored the migration for painted refined concrete recipes
Version: 2.10.0 Date: 17.09.2024 Bugfixes: - None Changes: - Improved mod compatibility, place tiles under script created entities, if the event is raised
Version: 2.9.4 Date: 15.09.2024 Bugfixes: - Do not move tiles under excluded entities, when the entity is moved Changes: - None
Version: 2.9.3 Date: 12.09.2024 Bugfixes: - None Changes: - Replaced the terms "stack" and "stacking" with "layer" and "layering" in both code and docs - Some refactoring, mostly focused on additional nil checks
Version: 2.9.2 Date: 12.09.2024 Bugfixes: - Add modded electric poles to excluded entities when electric pole runtime setting changes Changes: - None
Version: 2.9.1 Date: 11.09.2024 Bugfixes: - Runtime settings for electric poles, inserters, and belts not always recognized Changes: - None
Version: 2.9.0 Date: 09.09.2024 Bugfixes: - None Changes: - New button icon for Foundations disabled
Version: 2.8.7 Date: 09.09.2024 Bugfixes: - None Changes: - Added a startup setting for number of rows to add to the player inventory size
Version: 2.8.6 Date: 08.09.2024 Bugfixes: - Fill tool now fills under entities excluded from foundation tiles Changes: - None
Version: 2.8.5 Date: 07.09.2024 Bugfixes: - Added check to prevent a crash when attempting to use the selection tools in "god mode" Fix provided by mmmilez Changes: - None
Version: 2.8.4 Date: 07.09.2024 Bugfixes: - Added a minable check when setting the clean sweep probablility Changes: - None
Version: 2.8.3 Date: 07.09.2024 Bugfixes: - None Changes: - Added 0 as an option for the Tile Mining Time startup setting Select to honor the intent of the tile provider, make no modification to tile mining times
Version: 2.8.2 Date: 06.09.2024 Bugfixes: - Clean sweep probability as intended by tile provider is honored, if clean sweep is disabled Changes: - None
Version: 2.8.1 Date: 06.09.2024 Bugfixes: - Enforce player reach limit for selection based tools, to closest corner of the selected area Changes: - None
Version: 2.8.0 Date: 06.09.2024 Bugfixes: - If enabled, clean sweep probability now set to 1 Changes: - Clean sweep setting moved from runtime to startup - Added three selection tools: unfill, place, and unplace (remove) tiles en masse
Version: 2.7.3 Date: 04.09.2024 Bugfixes: - Improved handling of tiles on edges, the absense of tiles, and multiple tile types, when moving entities and foundations using Picker Dollies. Changes: - None
Version: 2.7.2 Date: 03.09.2024 Bugfixes: - Better handling of placed tiles when using Picker Dollies Placed tiles are now moved to fill the void created by moving an entity and foundation Changes: - None
Version: 2.7.1 Date: 21.08.2024 Bugfixes: - Corrected some logic with supported mods and startup settings Changes: - Removed the startup setting 'Mine Foundation Tiles', leads to an inconsistent user experience Use the Foundations button to Enable/Disable the placement and mining of foundation tiles - Rearranged the order of runtime settings, moving IR3 and K2 settings before those of Dectorio
Version: 2.7.0 Date: 17.08.2024 Bugfixes: - None Changes: - Added a startup setting to set the mining time for all minable tiles (default = 0.1)
Version: 2.6.1 Date: 16.08.2024 Bugfixes: - Removed code performing redundant tile mining Changes: - Improved the efficiency of tile handling when using Picker Dollies
Version: 2.6.0 Date: 16.08.2024 Bugfixes: - None Changes: - Added support for Picker Dollies
Version: 2.5.2 Date: 13.08.2024 Bugfixes: - Krastorio 2 black and light reinforced plates layer on top of refined concretes - Added the tooltip for tarmac Changes: - None
Version: 2.5.1 Date: 13.08.2024 Bugfixes: - None Changes: - Added a startup setting to enable layering of tarmac on top of the refined concretes
Version: 2.5.0 Date: 13.08.2024 Bugfixes: - Properly implement support for Industrial Revolution 3 Changes: - None
Version: 2.4.1 Date: 12.08.2024 Bugfixes: - Recipes for the painted refined concrete now unlock with research Changes: - Added support for Industrial Revolution 3
Version: 2.4.0 Date: 12.08.2024 Bugfixes: - Removed code that likely caused issues when loaded with Space Exploration and Lunar Landings Changes: - Added a startup setting to provide painted refined concrete, if Dectorio is not active. - Added a migration for the painted refined concrete recipes
Version: 2.3.1 Date: 11.08.2024 Bugfixes: - Existing foundation tiles were mined when placing an entity, and the player had insufficient foundation tiles to build Changes: - None
Version: 2.3.0 Date: 10.08.2024 Bugfixes: - None Changes: - Removed support for Lunar Landings and Space Exploration
Version: 2.2.7 Date: 10.08.2024 Bugfixes: - Launching a spaceship with Space Exploration, result crash Changes: - None
Version: 2.2.6 Date: 10.08.2024 Bugfixes: - Dectorio wood floor disabled and layering enabled, result crash Changes: - None
Version: 2.2.5 Date: 10.08.2024 Bugfixes: - Dectorio wood tiles now layer on top Changes: - None
Version: 2.2.4 Date: 10.08.2024 Bugfixes: - None Changes: - Added runtime setting to clean sweep (remove ground decorations) when foundations are placed
Version: 2.2.3 Date: 09.08.2024 Bugfixes: - Graphical issue with tile transitions when layering the painted refined concretes Changes: - Mining times for all minable tiles are now standardized to that of refined concrete - Startup settings for the Dectorio painted refined concrete layering order are now 0 - 11 - Modifed the wording of startup settings and this changelog to be more consistent - Refactoring
Version: 2.2.2 Date: 07.08.2024 Bugfixes: - None Changes: - Refactored the Dectorio tile layering code
Version: 2.2.1 Date: 07.08.2024 Bugfixes: - Added a check if Dectorio's painted refined concrete is enabled, before applying layering Changes: - None
Version: 2.2.0 Date: 07.08.2024 Bugfixes: - None Changes: - With the mod Dectorio active, startup option to layer the painted refined concretes
Version: 2.1.6 Date: 07.08.2024 Bugfixes: - Fill tool can be activated and then the foundation set to disabled, result was a crash Changes: - None
Version: 2.1.5 Date: 05.08.2024 Bugfixes: - Tile placement now raises the script_raised_set_tiles event Changes: - None
Version: 2.1.4 Date: 04.08.2024 Bugfixes: - None Changes: - Modified the runtime setting "Player Mines Foundations" to be "Mine Foundation Tiles" - When robots deconstruct an entity, they will now follow the "Mine Foundation Tiles" setting
Version: 2.1.3 Date: 04.08.2024 Bugfixes: - Fill tool was not excluding tiles with resources Changes: - None
Version: 2.1.2 Date: 04.08.2024 Bugfixes: - Fill tool could be activated with Foundations disabled, result was a crash Changes: - None
Version: 2.1.1 Date: 04.08.2024 Bugfixes: - None Changes: - Added a Foundation Fill Tool, a selection tool. Fills the selected area with the foundation tile of choice, without disturbing existing tiles
Version: 2.1.0 Date: 03.08.2024 Bugfixes: - None Changes: - Flying text now visable for foundation tiles mined, when an entity is mined - Modified the handling of foundation tiles to place and tiles to return
Version: 2.0.9 Date: 02.08.2024 Bugfixes: - None Changes: - Modifications to enable use in multiplayer games
Version: 2.0.8 Date: 02.08.2024 Bugfixes: - None Changes: - Modified the global table and related code
Version: 2.0.7 Date: 02.08.2024 Bugfixes: - None Changes: - Improved the handling of tiles to be returned to player inventory - Refactoring
Version: 2.0.6 Date: 01.08.2024 Bugfixes: - None Changes: - Added a runtime setting, to mine the selected foundation tiles, when an entity is mined
Version: 2.0.5 Date: 31.07.2024 Bugfixes: - None Changes: - Refactoring
Version: 2.0.4 Date: 29.07.2024 Bugfixes: - Fixed resource tile detection Changes: - None
Version: 2.0.3 Date: 29.07.2024 Bugfixes: - Adjusted the logic of tile placement and replacement Changes: - None
Version: 2.0.2 Date: 29.07.2024 Bugfixes: - Fixed an issue with attempting to place rails - Fixed an issue with placing tiles when insufficient quantity in player inventory Changes: - None
Version: 2.0.1 Date: 28.07.2024 Bugfixes: - None Changes: - Moved the exclude lists to the global table
Version: 2.0.0 Date: 28.07.2024 Bugfixes: - None Features: - Complete reimagining, version 2 operates under a completely different premise! - Support added for AAI Industry, Dectorio, Krastorio 2, Lunar Landings, and Space Exploration - Removed the "requirement" for a foundation, the mod lays the selected foundation - A button has been added for selecting the foundation and for disabling foundations - Construction is limited by the tiles in the player's inventory, when a foundation is selected - Run-time settings (Map tab) for each tile, especially relavent for Dectorio users - Foundation tiles can now be mined from underneath entities - Foundation tiles are not placed on water or resource tiles