Adds structures to dispose of unwanted items and fluids. A fork from the original by GotLag, reworked & optimized for 2.0.
Mods introducing new content into the game.
Version: 2.20.0 Date: 30. 10. 2024 Major Features: - Compatibility with 2.0 Scripting: - Prevent global namespace pollution - Removal of unused fields & ineffective code - Optimze object access - General tidying up Translation: - Complete locales for de, ja, and ru using DeepL - Created locales for fr using DeepL
Version: 2.2.10 Date: 04. 01. 2021 Changes: - Flare stack and gas vent should now be unlocked appropriately when using Angel's Petrochem
Version: 2.2.9 Date: 23. 12. 2020 Changes: - Should now support incinerating Deadlock Stacked Recipes
Version: 2.2.8 Date: 30. 11. 2020 Changes: - Updated to Factorio 1.1
Version: 2.2.7 Date: 25. 09. 2020 Bugfixes: - Changed flaring and incineration recipe generation to avoid startup error - Flare stacks, vents and incinerators produce pollution like they should
Version: 2.2.6 Date: 30. 03. 2020 Changes: - Added option to adjust item burn rate
Version: 2.2.5 Date: 03. 02. 2020 Bugfixes: - No longer replaces multi-layer icons with incineration recipe icon
Version: 2.2.4 Date: 03. 02. 2020 Changes: - Updated to Factorio 0.18
Version: 2.2.3 Date: 10. 03. 2019 Bugfixes: - Fixed electric incinerator and gas vent not being enabled if tech already researched
Version: 2.2.2 Date: 08. 03. 2019 Changes: - Changed gas vent and electric incinerator to unlock after researching suitable technologies - Incinerators will not destroy fuel items (except wood), electric incinerators will destroy anything - Incinerator power use decreased to 320 kW
Version: 2.2.1 Date: 28. 02. 2019 Bugfixes: - Fixed crash when creating incineration recipes for items with changed icon sizes
Version: 2.2.0 Date: 27. 02. 2019 Changes: - Updated to Factorio 0.17
Version: 2.1.7 Date: 16. 02. 2018 Bugfixes: - Updated to meet new prototype definition requirements added in Factorio 0.16.24