Adds structures to dispose of unwanted items and fluids. A fork from the original by GotLag, reworked & optimized for 2.0.
Mods introducing new content into the game.
Version: 2.20.0
Date: 30. 10. 2024
Major Features:
- Compatibility with 2.0
Scripting:
- Prevent global namespace pollution
- Removal of unused fields & ineffective code
- Optimze object access
- General tidying up
Translation:
- Complete locales for de, ja, and ru using DeepL
- Created locales for fr using DeepL
Version: 2.2.10
Date: 04. 01. 2021
Changes:
- Flare stack and gas vent should now be unlocked appropriately when using Angel's Petrochem
Version: 2.2.9
Date: 23. 12. 2020
Changes:
- Should now support incinerating Deadlock Stacked Recipes
Version: 2.2.8
Date: 30. 11. 2020
Changes:
- Updated to Factorio 1.1
Version: 2.2.7
Date: 25. 09. 2020
Bugfixes:
- Changed flaring and incineration recipe generation to avoid startup error
- Flare stacks, vents and incinerators produce pollution like they should
Version: 2.2.6
Date: 30. 03. 2020
Changes:
- Added option to adjust item burn rate
Version: 2.2.5
Date: 03. 02. 2020
Bugfixes:
- No longer replaces multi-layer icons with incineration recipe icon
Version: 2.2.4
Date: 03. 02. 2020
Changes:
- Updated to Factorio 0.18
Version: 2.2.3
Date: 10. 03. 2019
Bugfixes:
- Fixed electric incinerator and gas vent not being enabled if tech already researched
Version: 2.2.2
Date: 08. 03. 2019
Changes:
- Changed gas vent and electric incinerator to unlock after researching suitable technologies
- Incinerators will not destroy fuel items (except wood), electric incinerators will destroy anything
- Incinerator power use decreased to 320 kW
Version: 2.2.1
Date: 28. 02. 2019
Bugfixes:
- Fixed crash when creating incineration recipes for items with changed icon sizes
Version: 2.2.0
Date: 27. 02. 2019
Changes:
- Updated to Factorio 0.17
Version: 2.1.7
Date: 16. 02. 2018
Bugfixes:
- Updated to meet new prototype definition requirements added in Factorio 0.16.24