Faster Crafting


Control hand-crafting, assembling-machine, furnace and recycler speeds. Includes an all-recipes speed multiplier and individual recipe overrides. Hand crafting defaults to 2x; other speeds are unchanged by default.

Tweaks
6 days ago
2.1
80
Manufacturing Cheats
Owner:
Tsyklop96
Source:
https://github.com/Tsyklop/faster-crafting
Homepage:
https://github.com/Tsyklop/faster-crafting
License:
MIT
Created:
6 days ago
Latest Version:
1.1.0 (6 days ago)
Factorio version:
2.1
Downloaded by:
80 users

Faster Crafting

Choose how quickly players and machines craft. Start with 2× hand crafting, or tune machine speeds and individual recipe times to suit your factory.

Settings

Open Settings → Mod settings → Startup. Changes require a restart.

Setting Default Effect
Hand-crafting speed multiplier 2 Changes base crafting speed for all players.
Assembling-machine speed multiplier 1 Changes assembling machines, chemical plants and refineries.
Furnace / recycler speed multiplier 1 Changes furnace and recycler speeds.
All-recipes speed multiplier 1 Divides recipe crafting times by this value.
Individual recipe speeds (advanced) Empty Overrides the global recipe multiplier for named recipes.

Numeric multipliers accept 0.1–100, including decimals. 1 keeps the original speed, 2 doubles it, and 0.5 halves it.

Individual recipe overrides

Enter internal recipe names and multipliers, separated by semicolons or commas:

iron-gear-wheel=5; electronic-circuit=2; iron-plate=1

Each entry replaces the all-recipes multiplier for that recipe. With a global recipe multiplier of 3, this example makes gears 5× faster, circuits 2× faster, and leaves iron-plate recipe time unchanged. Other recipes use 3×.

Recipe and machine multipliers combine: 2× machine speed and 3× recipe speed can give 6× throughput before other bonuses and input/output limits.

Compatibility and limits

  • Factorio 2.1; Space Age is supported but not required.
  • Applies to existing saves, characters and machines after restarting.
  • Ingredients, products and recipe unlocks are unchanged.
  • Research, modules, quality and runtime bonuses apply on top.
  • Recipe controls include smelting, recycling and modded recipes available when this mod's final fixes run.
  • Rocket silos keep their machine speed; their recipe times can still be changed.
  • Invalid overrides are ignored and recorded in the game log; the last valid duplicate wins.
  • Multiplayer requires matching mod versions and startup settings.

Set all multipliers to 1 and clear recipe overrides to keep original speeds. Mods that overwrite speeds or recipe times later can affect the result.

License

MIT. Created by Tsyklop.

Source code

GitHub repository