This is a fork of FE+ Logistics by jimmyjon711 attempting to fix issues with Factorio 2.0.
Mods introducing new content into the game.
Version: 1.2.0
Date: 2026-07-10
Factorio 2.0 fixes:
- changed Factorio game version to 2.0
- added dependency on FE+ Assets 2.0 (own mod)
- updated version of FE+ Weaponry/Core 2.0
- `result` needs to be changed to `results={{type="item", name="foo", amount=1}}`
- each ingredient is a dictionary of type, name and amount (same as single results)
- there is no `hr_version` anymore as all graphics are now high resolution
Changes:
- `constant.lua` is part of FE+ Core 2.0
- removed some editor-only files
- moved graphics to FE+ Assets 2.0
- added build_package.py script
Version: 1.1.0
Date: 2020-11-24
Changes:
- Added support for 1.1.0
- Cloned technology icons changed from 128 to 256
- If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2
Date: 21. 11. 2020
Changes :
- Updates to fast replaceable groups
Version: 1.0.0
Date: 07. 09. 2020
Changes :
- Updated icons to 64x64, matching vanilla
Version: 0.4.3
Date: 17. 03. 2020
Changes:
- Fixed changed made with Factorio 0.18.13 around character logistic slots
Version: 0.4.2
Date: 31. 01. 2020
Changes:
- Fixed construction mk2 bots having correct 'tint' applied
- 0.18.4 removed .working as a property for construction bots, added a test to check first
- Check fast_replaceable_group un-declared before changing
Version: 0.4.1
Date: 28. 01. 2020
Changes:
- Fixed mk2 bots sound files
- Fixed mk3 mined construction bots being returning as logistic-bots
- General code refactor
Version: 0.4.0
Date: 21. 01. 2020
Changes:
- Support 0.18
- Added mk3 bots
Version: 0.3.0
Date: 30. 12. 2019
Changes:
- Added thumbnail
- Reordered changelog.txt
Version: 0.2.1
Date: 03. 03. 2019
Changes:
- Updating graphics and properties
Version: 0.2.0
Date: 03. 01. 2019
Changes:
- Updating to work with 0.17
Version: 0.1.3
Date: 03. 30. 2018
Changes:
- Re-balancing science
Version: 0.1.4
Date: 08. 16. 2018
Bugfixes:
- Fixed SD logistics robot mk2 graphic
- Fixed research modifier on logistic and trash slots
Changes:
- Updated input_flow_limit on MK2 and MK3 roboports