I like the mod and challange it gives, but when 1 single unit just walks over everything because it has a milion life and def, than exploes everything around it... nah that its not fun
Would be nice to have a config flag to not spawn then or allow for multiplying the life/def so players can either upscale with 2x 10x or downscale with 0.5, 0.1 values.
The last two levels of "big explosive ones" are just too out of scale compare with the others, I already set the unit health to 0.5 because they just have too much life and def, which makes basically all others explosive bitters trash since they vanish, and yet yet the leviatan still just walks over everything....
Would be much better if each tier would have its own config levels like the Armoured bitters have, if that is not asking too much, than players can balance it based on their own mod settings and preferences.