Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

Content
4 days ago
0.16 - 2.0
63.0K
Enemies

g The mod breaks the balance.

3 years ago

Mod nests absorb pollution about 15 times more than vanilla nests. Therefore, the spawning of Biters occurs less often, also once every 15.

3 years ago

Why do you say that? here pollution_absorption_absolute = 10, while vanilla is 20. And from the wiki:
If a chunk's pollution is greater than 20, each enemy spawner absorbs 20 + 0.01 * [chunk's pollution] every game second (60 ticks), otherwise it absorbs 3 times the amount of pollution needed for the most expensive unit it can spawn for the current evolution factor.

But probably I should leave the numbers as vanilla is, right ? Is this what you are saying ?

3 years ago

https://youtu.be/avu-8Ab-k34?t=3606
Mod disabled:
https://youtu.be/avu-8Ab-k34?t=3864
Mod enabled:
https://youtu.be/avu-8Ab-k34?t=4032
With the mod, there are much fewer attacks, because Biters don't spawn.

3 years ago

Here's a save, see if there might be a conflict of mods.
https://yadi.sk/d/Hk4MKLge0hBzTw

3 years ago

Any ideas on how to fix this?
In general, I like the mod and I would like to use it.

3 years ago
(updated 3 years ago)

I will run some tests

3 years ago

Please try the new version. Let me now how it goes now

3 years ago

Yes, everything is fine now, thanks.
What was the problem?

3 years ago

Units pollution prices

New response