Expensive Recipes


Re-implements 1.1 expensive recipes in 2.0.

Tweaks
a month ago
2.0
94
Manufacturing

Changelog

Version: 1.1.0
  Info:
    - Custom recipes will be grouped into two categories: Extended and Overhaul.
    - Extended recipes can be turned on and off without causing parts of existing factories to break, as they will only change things like quantities of ingredients/results and will never add/remove ingredients.
    - Overhaul recipes are anything that would break existing factories when turned on or off, such as adding a byproduct to a recipe.
    - All custom recipes will be off by default, retaining the original 1.1 experience.
  Features:
    - Mod settings to disable individual changes
  Changes:
    - [Extended] Added Assembling Machine 1/3 recipes
    - [Extended] Added Solar Panel and Accumulator recipes
    - [Extended] Added Refinery and Chemical Plant recipes
    - [Extended] Added Copper Cable recipe
    - [Extended] Added Engine and Electrical Engine recipes
    - [Extended] Added recipes for Uranium mining, refining, enrichment, fuel cells, ammo, and reprocessing
Version: 1.0.1
  Bugfixes:
    - Fixed incorrect recipe definitions
Version: 1.0.0
  Features:
    - Initial Release