Everything on Nauvis


Moves all resources to Nauvis. Removes other planets.

Tweaks
10 months ago
2.0
6.69K
Factorio: Space Age Icon Space Age Mod
Enemies Environment Mining Fluids

g Map gen settings

14 days ago

Is there a way to change the map generation settings? I mean like how far north "Aquilo" is, or how freqeunt "vulcanos" are? I don't want my main base to end up expanding into Aquilo or Gleba, and would rather keep those as satellite outposts with preferably long train rides in between.

13 days ago

Found the vulcano slider!

7 days ago

just for reference: add map height

but you need to use map editor to actually see why. as in, the "ration" of gleba and Auilo are all over the place. sometimes, you go on and on and on and on and on to finally find gleba areas ....This is why i said, map height = perfect for train.

Also. when you start a map. Save. Save separatly just to be double sure. Enter in the console /map twice, remove all the resources except for the Aquilo ones. For the enemy bases, leave only the gleba ones since gleba enemies only spawn around GLEBA water. So it's good ideea to disable water but not gleba water. Trees and such remove unless it affects the gleba treess. And like this, look around the map to ensure that you actuallly do have access to the resources since one time, hours in my save, i had everyhting except for Aquilo veins = i used map editor and nothing even after 5 minutes (don't forget to use the map's search for resource search). Also Reverse with gleba enemies. that is why i said to leave them on just to ensure they all exist

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