Endgame Combat

by Reika

Adds more powerful combat capability to keep up with numerous and/or powerful enemies and huge biter bases.

Content
2 years ago
0.15 - 1.1
46.3K
Combat

b Error loading

7 years ago
(updated 7 years ago)

Natural evolution enemies, and walls block splitters, combined with end game combat produce three following error.

Fail to load mods: error on assignID, item with name 'supportive weapons_death ray prison proxy turret rangeboost 10' does not exist

Source: supportive weapons_death ray prison proxy turret rangeboost 10 (electric turret)

7 years ago

Someone is adding a turret called "supportive weapons_death ray prison proxy turret", which EGCombat is then trying to add range-boosted versions of. However, when fixing this bug here, I made turrets that drop nothing (assumed to be technical entities) get skipped. Other code, however, is not doing the skipping. I know the problem, it is an easy fix, and I will post that in a few minutes.

7 years ago

Cheers Reika. I will test now and be back.

7 years ago

Update: works wonderfully. Thanks a bunch.