Enables (not researches) all technologies for all forces. I had a mod migration corrupt a save file, disabling a bunch of technologies. This mod is useful to reset techs, and force the tech tree to be rebuilt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Counted when a user downloads a mod release for the first time. Before Nov 2021 it counted everytime a user clicked the mods download button.
Counted when a user downloads a mod for the first time. Has no data before Dec 2022