Enable All Technologies


Enables (not researches) all technologies for all forces. I had a mod migration corrupt a save file, disabling a bunch of technologies. This mod is useful to reset techs, and force the tech tree to be rebuilt.

Utilities
1 year, 2 months ago
1.1
134
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This mod 1 From other mods 1
Dependency types:
Default 1 Required 1 Conflict 0 Optional 0 Hidden 0
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Dependency 0
base >= 1.1.91 -
Last dependency data update: 8 hours ago (for v1.0.0)