Heya, I'm really liking the mod and have been using it extensively. I do end up with a problem towards the mid and end game where the action radius is just too small, even with batteries.
I wish there were mid and end-game upgrades for electric trains, batteries or perhaps both. I am simply forced to move on to normal trains with Nuclear fuel; 1.21GJ * 3 lasts immensely longer than an electric train with 10 battery packs.
I am hoping for a better MK2/3 train and/or better batteries. Ideally both because it is just a lot of fun to upgrade things, but if that's not within your vision of the mod then I can understand. Having nuclear and/or fusion batteries (That would have very high crafting costs similar to nuclear fuel, but because it's rechargable, perhaps 20x the production cost?) would really help with railworld maps. Perhaps the MK2/3 train could be slightly faster and/or have a higher base capacity unless you want to transfer that to the higher batteries. Perhaps you'd like MK2 work only on nuclear and MK3 only on fusion to keep things challenging?
As it stands now, playing on railworld maps makes these trains run out of energy before they can reach their destination when they don't even have to run over a particularly large distance.