Electric Trains


Adds electric trains.

Content
27 days ago
0.16 - 1.1
36.0K
Trains

Changelog

Version: 1.3.6
Date: 2024.03.31
  Bugfixes:
    - Fixed a crash relating to checking the current fuel slot when mining a locomotive.
Version: 1.3.5
Date: 2024.01.17
  Bugfixes:
    - Electric locomotives that are mined with a battery in its current fuel slot will return a discharged battery properly now.
Version: 1.3.4
Date: 2024.01.01
  Bugfixes:
    - Fixed a number of script issues that prevented the mod from actually supporting multiple locomotive types. Whoops.
    - Adjusted recharging/burner item replacement behaviour in anticipation of Multiple Unit Train Control support.
      N.B. If you remove one half of a MU pair, the doubled fuel capacity will remain, but not be swapped/recharged until it drops below 50% capacity.
Version: 1.3.3
Date: 2022.04.10
  Bugfixes:
    - Fixed EEIs being destructible when trains stop at stations for charging.
Version: 1.3.2
Date: 2022.02.16
  Bugfixes:
    - Now properly registers THE MOD'S OWN LOCOMOTIVE when starting a new game.
Version: 1.3.1
Date: 2022.01.13
  Bugfixes:
    - Renamed the research item, in line with the rename of everything else in the mod.
Version: 1.3.0
Date: 2022.01.13
  Features:
    - Implemented a remote interface for other mods to register their locomotives so they can be charged the same way.
    - Improved fuel item handling to allow for electric locomotives with different internal storage capacity. Batteries currently holding a higher charge than the locomotive's internal capacity will not be discharged and the excess energy lost.
  Bugfixes:
    - Fixed a case where an EEI could be orphaned if rolling stock was disconnected while the train was in automatic mode.
Version: 1.2.0
Date: 2020.07.10
  Features:
    - 1.1 release.
Version: 1.1.2
Date: 2020.07.19
  Bugfixes:
    - Fixed a bug in the charging logic that could waste power and leave an orphaned EEI on the rails.
Version: 1.1.1
Date: 2020.07.12
  Bugfixes:
    - Newly-built electric locomotives can start charging without needing a battery pack to jumpstart them.
Version: 1.1.0
Date: 2020.07.12
  Changes:
    - Major reworking of how the mod operates.
    - Electric train stops removed.
    - Locomotives now draw power directly from your power grid when waiting at stations. Make sure there's coverage at the stop.
Version: 1.0.4
Date: 2020.06.29
  Features:
    - 0.18 release.
  Balancing:
    - Upgraded capacity of locomotives and batteries.
    - Increased charging rate of train stops and battery charging stations.
Version: 1.0.3
Date: 2018.08.08
  Features:
    - German translation added, courtesy of animewolf0258.
  Balancing:
    - Increased the stack size of discharged battery packs.
    - Doubled the charge rate of electric train stops and battery charging stations.
Version: 1.0.2
Date: 2018.03.15
  Bugfixes:
    - Electric train stops will now give back an electric train stop item when mined.
Version: 1.0.1
Date: 2018.03.06
  Features:
  Balancing:
    - Reduced the drain on battery charging stations.
  Bugfixes:
    - Re-enabled some code I forgot to in the control script, the EEIs associated with electric train stops will now be deleted properly upon deconstruction of the train stop.