Mods introducing new content into the game.
Version: 1.4.8
Date: 21. 06. 2026
Features:
- 2.1 release.
- Charging station now supports higher power consumption for higher quality charging stations.
- Cleaned up a lot of Factoriopedia jankiness.
Graphics:
- Added a working animation for the charging station.
Bugfixes:
- Recycling recipes are no longer generated for things that are never meant to be accessible objects.
- Corrected the Electric locomotive entity icon.
- Error message for attempting to place anything but a discharged battery pack into the charging station now works.
Version: 1.4.7
Date: 14. 02. 2026
Bugfixes:
- At long last, a fix for being unable to get out of a locomotive while it's charging. Credit goes to Natha for finding a solution, thank you so much for this.
Version: 1.4.6
Date: 06. 11. 2025
Changes:
- Enabled construction in space for the charging station when Space Exploration is active.
Version: 1.4.5
Date: 22. 12. 2024
Bugfixes:
- Changed the German locale file's encoding to UTF-8, this is just a quick fix until the translation can be updated properly.
Version: 1.4.4
Date: 08. 11. 2024
Bugfixes:
- Optional dependency on Elevated Rails added to import updated sprite sets for travelling up and down ramps.
- Charging station changed to a furnace prototype so higher quality discharged battery packs will be accepted for recharging.
Version: 1.4.3
Date: 28. 10. 2024
Changes:
- When Space Age is active, electric locomotives, charging stations and battery packs have updated recipes.
Bugfixes:
- The setting to enable/disable Space Age changes actually works.
Version: 1.4.2
Date: 27. 10. 2024
Bugfixes:
- Fixed nil value error when mining a locomotive and checking for a burnt_result in its current fuel source.
Version: 1.4.1
Date: 23. 10. 2024
Bugfixes:
- Added missing setting name and description.
Version: 1.4.0
Date: 21. 10. 2024
Features:
- 2.0 release.
- Added compatibility for Space Age and Quality.
- When Space Age is active, electric locomotives are a Fulgora technology unlock.
- When Quality is active, battery packs and electric locomotives' internal batteries can both have quality, affecting the train's performance.
Bugfixes:
- Battery charging station now uses the accumulator's charging graphic while running, like it was always meant to.
Version: 1.3.7
Date: 27. 09. 2024
Bugfixes:
- Fixed a crash relating to checking the current fuel slot when mining a MU locomotive.
Version: 1.3.6
Date: 31. 03. 2024
Bugfixes:
- Fixed a crash relating to checking the current fuel slot when mining a locomotive.
Version: 1.3.5
Date: 17. 01. 2024
Bugfixes:
- Electric locomotives that are mined with a battery in its current fuel slot will return a discharged battery properly now.
Version: 1.3.4
Date: 01. 01. 2024
Bugfixes:
- Fixed a number of script issues that prevented the mod from actually supporting multiple locomotive types. Whoops.
- Adjusted recharging/burner item replacement behaviour in anticipation of Multiple Unit Train Control support.
N.B. If you remove one half of a MU pair, the doubled fuel capacity will remain, but not be swapped/recharged until it drops below 50% capacity.
Version: 1.3.3
Date: 10. 04. 2022
Bugfixes:
- Fixed EEIs being destructible when trains stop at stations for charging.
Version: 1.3.2
Date: 16. 02. 2022
Bugfixes:
- Now properly registers THE MOD'S OWN LOCOMOTIVE when starting a new game.
Version: 1.3.1
Date: 13. 01. 2022
Bugfixes:
- Renamed the research item, in line with the rename of everything else in the mod.
Version: 1.3.0
Date: 13. 01. 2022
Features:
- Implemented a remote interface for other mods to register their locomotives so they can be charged the same way.
- Improved fuel item handling to allow for electric locomotives with different internal storage capacity. Batteries currently holding a higher charge than the locomotive's internal capacity will not be discharged and the excess energy lost.
Bugfixes:
- Fixed a case where an EEI could be orphaned if rolling stock was disconnected while the train was in automatic mode.
Version: 1.2.0
Date: 10. 07. 2020
Features:
- 1.1 release.
Version: 1.1.2
Date: 19. 07. 2020
Bugfixes:
- Fixed a bug in the charging logic that could waste power and leave an orphaned EEI on the rails.
Version: 1.1.1
Date: 12. 07. 2020
Bugfixes:
- Newly-built electric locomotives can start charging without needing a battery pack to jumpstart them.
Version: 1.1.0
Date: 12. 07. 2020
Changes:
- Major reworking of how the mod operates.
- Electric train stops removed.
- Locomotives now draw power directly from your power grid when waiting at stations. Make sure there's coverage at the stop.
Version: 1.0.4
Date: 29. 06. 2020
Features:
- 0.18 release.
Balancing:
- Upgraded capacity of locomotives and batteries.
- Increased charging rate of train stops and battery charging stations.
Version: 1.0.3
Date: 08. 08. 2018
Features:
- German translation added, courtesy of animewolf0258.
Balancing:
- Increased the stack size of discharged battery packs.
- Doubled the charge rate of electric train stops and battery charging stations.
Version: 1.0.2
Date: 15. 03. 2018
Bugfixes:
- Electric train stops will now give back an electric train stop item when mined.
Version: 1.0.1
Date: 06. 03. 2018
Features:
Balancing:
- Reduced the drain on battery charging stations.
Bugfixes:
- Re-enabled some code I forgot to in the control script, the EEIs associated with electric train stops will now be deleted properly upon deconstruction of the train stop.