Mods introducing new content into the game.
Version: 2.0.0 Changes: - Removed tiers 2 and 3 from all electric turrets. - New optional graphics if these mods from raspberrypuppies are installed: "rp_art_util", "rp_tesla_turret_1_art", "rp_plasma_turret_1_art" - Changed electric pistol technology to be avaiable after laser
Version: 1.1.2 Bugfixes: - Applied the previous fix to other images
Version: 1.1.1 Bugfixes: - Fixed startup crash when graphics were set to low res
Version: 1.1.0 Changes: - New graphics by snouz (icons, technologies, entities) - Corrected mistakes in names & descriptions - Added icon mipmaps - New mod icon
Version: 1.0.11 Changes: - Nerfed electric turrets damage - Updated icons
Version: 1.0.10 Changes: - Updated for game version 1.1
Version: 0.18.9 Release: - v18 release
Version: 0.17.9 Changes: - Reduced cell damage (again). - Some more tweaks to recipe costs.
Version: 0.17.8 Changes: - Reworked electric turrets, personal gun and rifle: they use electric beams now. - Added vanilla remnants to turret corpses. - Some tweaks to technologies and recipes costs.
Version: 0.17.7 Changes: - Reduced cell damage.
Version: 0.17.6 Changes: - Better electric-bomber aiming. - New graphics for electric turrets
Version: 0.17.5 Bugfixes: - Fixed electric tower with area effect 2 recipe
Version: 0.17.4 Release: - v17 initial release. Changes: - Reduced cell damage. Locale: - English - Brazilian Portuguese
Version: 0.16.3 Changes: - New electric turret weapons and techonologies, including a tier with shock area effect.