Edit-Blueprints deprecated

by V453000

Editing blueprints while preserving their name and settings.

Content
4 years ago
0.18
153
Blueprints

b "copper-ore" is not a valid autoplace control name

4 years ago
(updated 4 years ago)

I'm playing with bobs/angels mods and this error occurs when I open a blueprint or start a new game.

The mod Edit-Blueprints (0.1.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Edit-Blueprints::on_player_cursor_stack_changed (ID 29)
"copper-ore" is not a valid autoplace control name.
stack traceback:
Edit-Blueprints/control.lua:136: in function 'generate_lab_tile_surface'
Edit-Blueprints/control.lua:714: in function <Edit-Blueprints/control.lua:711>
stack traceback:
[C]: in function 'create_surface'
Edit-Blueprints/control.lua:136: in function 'generate_lab_tile_surface'
Edit-Blueprints/control.lua:714: in function <Edit-Blueprints/control.lua:711>

4 years ago

Should be fixed in version 0.1.1 :) Thank you for reporting!

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