Adjusts map generation to encourage resources and/or enemies to generate on dry land, instead of being overwritten by water.
Intended for use with extreme map settings and/or mods that make oceanic maps, Dry Bias adds options to bias generation of resources and/or enemies to encourage them to appear on dry land.
Small changes concerning balance, gameplay, or graphics.
Adjusts map generation to encourage resources and/or enemies to generate on dry land, instead of being overwritten by water.