That is exactly why I decided to make this mod, I feel that LTN goes to far too, it really does feel cheaty.
Basically, the Dispatcher allows you to manipulate train schedules, which is not possible with vanilla Factorio. But it is up to you to implement the actual dispatching logic, with signals and logical components. To build a network with stations requesting trains to a Dispatcher when a resource goes above/below a certain level really is not easily done, but I take it as a challenge, rather than having a mod (LTN) doing all the logic.
I am not sure, but I believe most of the functionalities of LTN can by reproduced with the Dispatcher. The main difference is that LTN comes with the logic, while the Dispatcher only augment vanilla Factorio to allows for train schedule manipulation, but leaves all the logic to the player.