Weasel's Demolition Derby deprecated

Compare of your wit and driving skills against your friends in this brutal minigame! Based on 'Achtung, Die Kurwe!' (or 'Curve Fever') this game places you and friends in an arena to battle until one player is left. A tron-like trail is left behind your vehicle and various power-ups can give an advantage (or confuse your enemies!). Included is a lobby-system which allows for a persistently hosted mini-game. Feel free to host this yourself, or even create your own custom map!

1 year, 6 months ago


Version: 0.4.4
Date: 22. 10. 2022
    - Add smoke effect while cleaning arena.
    - Better support for running from scenarios.
    - Add missing localization. (Thanks Xorimuth!)
Version: 0.4.3
Date: 05. 10. 2022
    - Add runtime setting: vehicle speed modifier
    - Spawn some of the effect beacons before round start to entice the player.
Version: 0.4.2
Date: 04. 10. 2022
    - Improve teleport_safe code to rather use function provided by Factorio.
    - Fix permission management which is the most likely cause of the desync.
    - Fix possible crash when new player joins while existing player views the splash.
Version: 0.4.1
Date: 02. 10. 2022
    - Fix likely desync that could occur in on_tick handler.
Version: 0.4.0
Date: 02. 10. 2022
    - Added big countdown letters.
    - Verify world has an valid arena to prevent this mod accidentally staying active after done playing.
    - Added Tips-and-Tricks to show tanks drive through anything.
    - Add custom thanks message when server is hosted by RedMew. (Thanks RedMew!)
    - All arenas are now covered by radar.
    - Slightly changed splash.
    - Admin players now also have full permissions.
Version: 0.3.2
Date: 28. 05. 2022
    - Show messages whe player loses or wins to other players in same lobby.
    - Removed hacky workaround after fix in basegame (100508).
    - Rework mechanism not detecting player losing anymore due to wont-fix vanilla regression (102511).
    - Fix crash when player joins lobby during active game.
    - Fix possible crash in collision when player character is killed. Character is now invincible!
    - Fix one player getting points accidentally when nobody won the round.
Version: 0.3.1
Date: 04. 11. 2021
    - While playing on your own you'll now get points based on time (not transfered to lobby)
    - Add sound at round end.
    - Now correctly resets state on reset.
    - Can no longer exit car in round start countdown.
    - GUIs don't get stuck when Tips-And-Tricks is open during portal woosh. (Thanks KRS!)
    - Arena will now stop gracefully if last player leaves the server. (Thanks KRS!)
Version: 0.3.0
Date: 30. 10. 2021
    - Improved some graphics.
    - Can now skip splash cutscene.
    - Improved Tips-And-Tricks.
    - Players permissions reduced drastically to minimize bugs and trolss.
    - Tank can now drive through trail walls left by players indefinitely.
    - Bigger explosions and fire on dying that destroys trails in vicinity.
    - GUI now shows applied effects, and sorts according to score.
    - Different effects can now have different probabilities to spawn.
    - Effect colours now depict if it's usually good or bad, not who it will affect.
    - Increase tank effect time from 5 to 10 seconds.
    - Worms now die in explosions and fire.
    - Nuke time decreased. Now drops close to activation position.
    - Biters live slightly longer and see further.
    - Increased coverage of artillery.
    - Fixed case where effects can become corrupted.
    - Nuke effects can now stack.
Version: 0.2.1
Date: 02. 06. 2021
    - Fixed crash in nuke effect.
Version: 0.2.0
Date: 02. 06. 2021
    - Added a tips-and-tricks about who effects are applied to.
    - Nuke siren now plays at location where nuke will hit.
    - Biters are no slightly faster.
    - Effects are only created roughly every 2 seconds.
    - Added/modified some other sounds.
    - No longer allow passengers in lobby vehicles.
Version: 0.1.0
Date: 31. 05. 2021
    - Initial release.