After installing the update, I can't continue playing with the Space Exploration mod, it gives a loading error (textures if I remember correctly), everything worked fine on the previous version
Does the latest update fixes it?
To submit the crash report, open the log file, find the part in the end where it tells you that a mod caused an error. Copy that entire block and put it here.
u just enable the beltbox ..if u disable it , mod get error.
and the mod's tech check get error @ Deadlock-SE-bridge/prototypes/deadlock.lua:27 from deadlock.lua:90.
Which error type? copy the whole message, otherwise I can't know the cause other than inferring.
Edit: This time I managed to find the likely cause of the issue. But I might not have been able to if the issue was more obscure.
here is the message.
4.345 Error ModManager.cpp:1558: Failed to load mod "Deadlock-SE-bridge": Deadlock-SE-bridge/prototypes/deadlock.lua:27: attempt to index local 'tech' (a nil value)
stack traceback: Deadlock-SE-bridge/prototypes/deadlock.lua:27: in function 'remove_tech_pack' Deadlock-SE-bridge/prototypes/deadlock.lua:90: in main chunk
[C]: in function 'require' Deadlock-SE-bridge/data-final-fixes.lua:2: in main chunk
it always occur when u disable "the beltboxes" setting in deadlock.
it's may because "check the tech tree" do not consider all situations!