Customizable Platform Drag
Stock Space Age acceleration formula can be roughly converted to this to define the condition for top speed:
thrust = (750 * speed² * width + 10,000) * (1 + weight / 10,000,000)
It applies several drag forces to moving spaceships. Main component is the square of speed. Secondary one is directly proportional to the platform's width. And the last, tertiary part is vaguely connected to weight. Realistically, the last part only starts to affect your ship when it's breaking multiple thousands tons in mass. This formula works but also means that making you ship long barely affects its top speed. And the width directly correlates to the number of engines you can place. Together both mean that you can make all your ships as large as you want while maintaining top speed. What I wanted to see is the utility of small ships in your fleet. Light = fast is my thought. Large ships can still be your dreadnoughts and haulers, but if you want to be somewhere fast, you should try to miniaturize.
What the mod's settings do
You can choose what components you want in you game by defining the power for each component. 1 means it's proportional, 2 is quadratic and 0 means this parameter won't affect your ships at all. You can also use decimal numbers for approximate calculation. The Deceleration Coefficient lets you choose how strong is the combined drag force. Speed Penalty is also a phantom force that can help you to reach the nearest planet without thrust. In the context of this mod, every 8 platform width tiles are equal to 100 tons.
- Stock setting just changes reliance on width to the weight component
- Setting Speed Power to proportional means the speed cap becomes much less hard, be cautious!
- Changing Deceleration Coefficient and Speed Penalty to 0 means your ships will no longer slow down at all
If you have any suggestions about the balance or want to show off your ships of different size, link me your saves for testing!