I've tested difference between 100 and 5k (On every entity) and i don't feed a significant difference loading...
You sugest have 100 entities where require x100 experience each level? But i like to see the advance.
I don't take 3 hs for evolve a entity from 50 to 51...
I don't like those games where you have 10 lvl where lvl 1 is weak and lvl 10 is very overpower... Don't have sense to me.
And that's the formula for what?
At lvl 30 you have 1.000 what? and 40 = 10.000, and 100 = 10.000.000.000 (10G)?
Of mining speed? Experience required for next lvl?
For a entity lvl 1000 you need exactly 8.272.662.454.689,12 of flesh. (Because every 100 lvl you get 70% less of experience)
But every 20 T3 talent of respective entity, your flesh gives 5% more of experience, at lvl 100k you need only 1.654.201.651 flesh for a full entity