Mods introducing new content into the game.
Version: 1.1.5 Date: 2020.11.25 Info: - Updated for Factorio 1.1.0 Bugfixes: - Fixed that icons were expected to have 4 mipmaps although the graphics contained only one. Uploaded by: - Pi-C
Version: 0.18.4 Date: 2020.05.24 Bugfix: - Low quality mask was not adjusted to vehicle Uploaded by: - darkfrei
Version: 0.18.3 Date: 2020.05.13 Changes: - Added hr icons and sprites - Removed dependency on base mod to 0.18.24. The track_particle_triggers is optional, based on the game version. Uploaded by: - darkfrei
Version: 0.18.2 Date: 2020.05.13 Changes: - Bumped dependency on base mod to 0.18.24. - Added property track_particle_triggers. The crawler will now leave visible tracks on the ground if "Vehicle Trails" is active! (I can't add a dependency on that mod because it needs to be loaded after this one. You can get it here: <https://mods.factorio.com/mod/VehicleTrails>.) Uploaded by: - Pi-C
Version: 0.18.1 Date: 2020.04.22 Changes: - Updated to Factorio 0.18.
Version: 0.1.4 Date: 2019.10.06 Changes: - Added German locale. Uploaded by: - darkfrei
Version: 0.1.3 Date: 2019.09.21 Changes: - Small rebalance: more powerful brake, added immunity for rock impacts, max health is only 1000. Uploaded by: - darkfrei
Version: 0.1.2 Date: 2019.09.15 Changes: - Fixed problem with science packs. Uploaded by: - darkfrei
Version: 0.1.1 Date: 2019.09.15 Changes: - Updated to Factorio 0.17. Uploaded by: - darkfrei
Version: 0.0.1 Date: 2019.01.30 Changes: - Initial release. https://forums.factorio.com/viewtopic.php?t=64584#p396393 Uploaded by: - darkfrei