Crawler


Exploring vehicle with big hull

Content
3 years ago
0.17 - 1.1
1.10K
Transportation

Changelog

Version: 1.1.5
Date: 2020.11.25
  Info:
    - Updated for Factorio 1.1.0

  Bugfixes:
    - Fixed that icons were expected to have 4 mipmaps although the graphics contained only one.

  Uploaded by:
    - Pi-C
Version: 0.18.4
Date: 2020.05.24
  Bugfix:
    - Low quality mask was not adjusted to vehicle

  Uploaded by:
    - darkfrei
Version: 0.18.3
Date: 2020.05.13
  Changes:
    - Added hr icons and sprites
    - Removed dependency on base mod to 0.18.24. The track_particle_triggers is optional, based on the game version.

  Uploaded by:
    - darkfrei
Version: 0.18.2
Date: 2020.05.13
  Changes:
    - Bumped dependency on base mod to 0.18.24.
    - Added property track_particle_triggers. The crawler will now leave visible tracks on the ground if "Vehicle Trails" is active! (I can't add a dependency on that mod because it needs to be loaded after this one. You can get it here: <https://mods.factorio.com/mod/VehicleTrails>.)

  Uploaded by:
    - Pi-C
Version: 0.18.1
Date: 2020.04.22
  Changes:
    - Updated to Factorio 0.18.
Version: 0.1.4
Date: 2019.10.06
  Changes:
    - Added German locale.

  Uploaded by:
    - darkfrei
Version: 0.1.3
Date: 2019.09.21
  Changes:
    - Small rebalance: more powerful brake, added immunity for rock impacts, max health is only 1000.

  Uploaded by:
    - darkfrei
Version: 0.1.2
Date: 2019.09.15
  Changes:
    - Fixed problem with science packs.

  Uploaded by:
    - darkfrei
Version: 0.1.1
Date: 2019.09.15
  Changes:
    - Updated to Factorio 0.17.

  Uploaded by:
    - darkfrei
Version: 0.0.1
Date: 2019.01.30
  Changes:
    - Initial release. https://forums.factorio.com/viewtopic.php?t=64584#p396393

  Uploaded by:
    - darkfrei