Mods introducing new content into the game.
Version: 2.0.1
Date: 2024.10.28
Uploaded by:
- Pi-C
Changes:
- Use subgroup "civilian-vehicles" if mod "SchallTransportGroup" is active.
Version: 2.0.0
Date: 2024.10.28
Uploaded by:
- Pi-C
Info:
- Updated for Factorio 2.0
Version: 1.1.5
Date: 2020.11.25
Uploaded by:
- Pi-C
Info:
- Updated for Factorio 1.1.0
Bugfixes:
- Fixed that icons were expected to have 4 mipmaps although the graphics contained only one.
Version: 0.18.4
Date: 2020.05.24
Uploaded by:
- darkfrei
Bugfix:
- Low quality mask was not adjusted to vehicle
Version: 0.18.3
Date: 2020.05.13
Uploaded by:
- darkfrei
Changes:
- Added hr icons and sprites
- Removed dependency on base mod to 0.18.24. The track_particle_triggers is optional, based on the game version.
Version: 0.18.2
Date: 2020.05.13
Uploaded by:
- Pi-C
Changes:
- Bumped dependency on base mod to 0.18.24.
- Added property track_particle_triggers. The crawler will now leave visible tracks on the ground if "Vehicle Trails" is active! (I can't add a dependency on that mod because it needs to be loaded after this one. You can get it here: <https://mods.factorio.com/mod/VehicleTrails>.)
Version: 0.18.1
Date: 2020.04.22
Uploaded by:
- darkfrei
Changes:
- Updated to Factorio 0.18.
Version: 0.1.4
Date: 2019.10.06
Uploaded by:
- darkfrei
Changes:
- Added German locale.
Version: 0.1.3
Date: 2019.09.21
Uploaded by:
- darkfrei
Changes:
- Small rebalance: more powerful brake, added immunity for rock impacts, max health is only 1000.
Version: 0.1.2
Date: 2019.09.15
Uploaded by:
- darkfrei
Changes:
- Fixed problem with science packs.
Version: 0.1.1
Date: 2019.09.15
Uploaded by:
- darkfrei
Changes:
- Updated to Factorio 0.17.
Version: 0.0.1
Date: 2019.01.30
Uploaded by:
- darkfrei
Changes:
- Initial release. https://forums.factorio.com/viewtopic.php?t=64584#p396393