Mods introducing new content into the game.
Version: 2.0.0 Date: 2024.10.28 Uploaded by: - Pi-C Info: - Updated for Factorio 2.0
Version: 1.1.5 Date: 2020.11.25 Uploaded by: - Pi-C Info: - Updated for Factorio 1.1.0 Bugfixes: - Fixed that icons were expected to have 4 mipmaps although the graphics contained only one.
Version: 0.18.4 Date: 2020.05.24 Uploaded by: - darkfrei Bugfix: - Low quality mask was not adjusted to vehicle
Version: 0.18.3 Date: 2020.05.13 Uploaded by: - darkfrei Changes: - Added hr icons and sprites - Removed dependency on base mod to 0.18.24. The track_particle_triggers is optional, based on the game version.
Version: 0.18.2 Date: 2020.05.13 Uploaded by: - Pi-C Changes: - Bumped dependency on base mod to 0.18.24. - Added property track_particle_triggers. The crawler will now leave visible tracks on the ground if "Vehicle Trails" is active! (I can't add a dependency on that mod because it needs to be loaded after this one. You can get it here: <https://mods.factorio.com/mod/VehicleTrails>.)
Version: 0.18.1 Date: 2020.04.22 Uploaded by: - darkfrei Changes: - Updated to Factorio 0.18.
Version: 0.1.4 Date: 2019.10.06 Uploaded by: - darkfrei Changes: - Added German locale.
Version: 0.1.3 Date: 2019.09.21 Uploaded by: - darkfrei Changes: - Small rebalance: more powerful brake, added immunity for rock impacts, max health is only 1000.
Version: 0.1.2 Date: 2019.09.15 Uploaded by: - darkfrei Changes: - Fixed problem with science packs.
Version: 0.1.1 Date: 2019.09.15 Uploaded by: - darkfrei Changes: - Updated to Factorio 0.17.
Version: 0.0.1 Date: 2019.01.30 Uploaded by: - darkfrei Changes: - Initial release. https://forums.factorio.com/viewtopic.php?t=64584#p396393