Replaces vanilla quality generation with a spoilage-based continuous quality system. Every item carries quality as spoilage. Quality propagates through crafting via spoilage averaging.
Small changes concerning balance, gameplay, or graphics.
Counted when a user downloads a mod release for the first time. Before Nov 2021 it counted everytime a user clicked the mods download button.
Counted when a user downloads a mod for the first time. Has no data before Dec 2022