Replaces vanilla quality generation with a spoilage-based continuous quality system. Every item carries quality as spoilage. Quality propagates through crafting via spoilage averaging.
Small changes concerning balance, gameplay, or graphics.
Version: 0.13.0
Date: 2026-08-30
Balance:
- Nerfed QC recipes. Still probably OP, but hey, that is more fun.
- Basic: avg 0.95, Quality module 1: avg 0.85, QM2: avg 0.70, QM3: avg 0.50
Version: 0.12.0
Date: 2026-08-30
Changes:
- Fallback QC now fills empty crafters every second even if other ingredients not yet present (fixes gear assembler stall).
- Added runtime-global toggle for automatic fallback QC (Map settings).
Version: 0.11.0
Date: 2026-08-30
Changes:
- Bulk reweighting of how ingredient spoilage affect the product.
- By default QC (the assembling process) accounts for 20% of the product's spoil level.
Version: 0.10.0
Date: 2026-08-30
Bugfix:
- Science packs and other ingredients are now findable in filters.
Version: 0.9.0
Date: 2026-08-15
Bugfix:
- Quality Control recipes are now crafted in the Quality Assayer instead of chemical plants.
- Robot and space platform builds now apply quality from the consumed craft item.
- Recycling recipes no longer require Quality Control and their outputs carry freshness.
Changes:
- Epic and Legendary qualities are unlocked from the start.
- Quality modules now carry freshness like other items.
- Ore sorting now rolls randomly: 30% at 75%, 40% at 90%, 20% at 99% spoiled (10% loss).
- Added Ore Washing: water-based ore re-rolling in assembling machines 2+ (20% at 50%, 40% at 75%, 40% at 90% spoiled), unlocked after Automation 2.
- Added Acid Leaching: sulfuric-acid ore re-rolling in chemical plants (10% at 20%, 20% at 40%, 20% at 70%, 10% at 90% spoiled), unlocked after Sulfur Processing.
- Ore Sorting, Ore Washing and Acid Leaching now each have their own crafting menu row.
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Version: 0.8.0
Date: 2026-07-04
Changes:
- Quality assayer is cheaper and more visually distinct.
- Landfill and other tiles are now convertible and placeable.
- Qualities "uncommon" and "rare" are available at the start. (for filters and such)
Version: 0.7.0
Date: 2026-07-03
Bugfix:
- Fixed bots.
- Fixed rocks and trees only giving single resources.
Version: 0.6.0
Date: 2026-07-03
Ease of use:
- Added functionality to place entities without having to quality convert them first.
Version: 0.5.0
Date: 2026-07-01
Bugfix:
- Fixed automatic quality control insertion resetting freshness.
Version: 0.4.0
Date: 2026-07-01
Bugfix:
- Fixed craft research triggers.
Version: 0.3.0
Date: 2026-07-01
Bugfix:
- Fixed recipes now taking in the correct version of items.
Version: 0.2.0
Date: 2026-07-01
Bugfix:
- Fixed spanwning with Quality converter chest.
Info:
- Added descriptions to guide new players.
Version: 0.1.0
Date: 2026-06-30
Features:
- Initial release.