Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
2 months ago
0.17 - 2.0
66.2K
Enemies

i Frost Biters on Aquilo

5 months ago

Maybe add that frost biters can spawn on Aquilo (in the same way as the explosive biters spawning on Vulcanus)

5 months ago

I came here to make the same comment. It feels so thematically perfect. Maybe an option in the mod settings or settings on start up?

5 months ago

I'd love to, but there is no land on that planet... and biters don't swim... I 'll check If I can change that planet...

5 months ago

presumably this is being tried in 2.0.2? it causes an unrecoverable crash - i assume because i don't have space age yet?

error trace is as such:

Failed to load mods: Cold_biters/data-updates.lua:12: attempt to index field 'aquilo_elevation' (a nil value)
stack traceback:
Cold_biters/data-updates.lua:12: in main chunk

5 months ago

presumably this is being tried in 2.0.2? it causes an unrecoverable crash - i assume because i don't have space age yet?

error trace is as such:

Failed to load mods: Cold_biters/data-updates.lua:12: attempt to index field 'aquilo_elevation' (a nil value)
stack traceback:
Cold_biters/data-updates.lua:12: in main chunk

Fixed

5 months ago

Thanks!

5 months ago

I'd love to, but there is no land on that planet... and biters don't swim... I 'll check If I can change that planet...

I thought there were Ice islands. maybe we can find a way that they float at you? lol

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