Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
2 months ago
0.17 - 2.0
80.3K
Enemies

i Frost Biters on Aquilo

10 months ago

Maybe add that frost biters can spawn on Aquilo (in the same way as the explosive biters spawning on Vulcanus)

10 months ago

I came here to make the same comment. It feels so thematically perfect. Maybe an option in the mod settings or settings on start up?

10 months ago

I'd love to, but there is no land on that planet... and biters don't swim... I 'll check If I can change that planet...

10 months ago

presumably this is being tried in 2.0.2? it causes an unrecoverable crash - i assume because i don't have space age yet?

error trace is as such:

Failed to load mods: Cold_biters/data-updates.lua:12: attempt to index field 'aquilo_elevation' (a nil value)
stack traceback:
Cold_biters/data-updates.lua:12: in main chunk

10 months ago

presumably this is being tried in 2.0.2? it causes an unrecoverable crash - i assume because i don't have space age yet?

error trace is as such:

Failed to load mods: Cold_biters/data-updates.lua:12: attempt to index field 'aquilo_elevation' (a nil value)
stack traceback:
Cold_biters/data-updates.lua:12: in main chunk

Fixed

10 months ago

Thanks!

10 months ago

I'd love to, but there is no land on that planet... and biters don't swim... I 'll check If I can change that planet...

I thought there were Ice islands. maybe we can find a way that they float at you? lol

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