MadClown01's Science


Sick of the same old boring science recipes, want some variety in your games... give this mod a try. Adds several alternative science packs to the base game, Bobs or AB games. Also adds Research Facilities for generation of science packs from fluids & power, a Particle Accelerator for endgame generation from power alone.

Content
1 year, 10 days ago
0.16 - 1.1
14.8K
Owner:
MadClown01
Source:
https://github.com/Pezzawinkle/MadClowns
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
6 years ago
Latest Version:
1.1.7 (1 year, 10 days ago)
Factorio version:
0.16 - 1.1
Downloaded by:
14.8K users
  • Adds Research Facility for generation of science packs from AngelBob fluids + electricity (Bobs and angels is required for this component at this point)
  • Adds Particle Accelerator for endgame generation from power alone
  • Adds alternative recipes to every science pack in-game. These aim to give options for earlier-than-typical generation of particular science packs in exchange for slightly higher cost or complexity per pack.

FOR BUG REPORTS, please visit the omnimatter discord(https://discord.gg/WQYks7W), the forum link above, or github for reports, I rarely visit this site outside of version updates.

PLEASE JOIN ME ON Angels or the above omnimatter discord to discuss balancing of the packs.
The versions from 1.0.29 are highly experimental in the recipes.