Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
1 year, 3 months ago
0.15 - 1.1
73.8K

g [Implemented]V1.0

3 years ago

Hey, do you plan to update to version 1.0?
I can't imagine playing without this mod...

3 years ago

Anyone thinking about taking over maybe this mod, please?

KiwiHawk β˜†
3 years ago

This mod does still work fine with v1.0 . I've messaged Trainwreck offering to help with mod maintenance but haven't heard back yet.

3 years ago

That would be super awesome! All of his mods are always last to be updated but I kind of need them for seablock

3 years ago

Yes please, I'm in the same situation for 1.1 .Waiting on this update to continue my seablock playthrough

3 years ago

I can send you over my mods folder? I fixed seablock and co to work with 1.1, and also fixed space X (I am not actually there yet, but it crashed when opening FNEI, there might be other fixes needed for that one.)

New response