Circuit HUD

by feupeu

Allows you to track circuit signals on the player HUD

Content
3 years ago
1.0
13
Circuit network

b [resolved] Error when deconstructing

3 years ago

I am getting the following error wen deconstructing the Circuit HUD combinator. Happens on right click and marking for deconstruction for bots.

The mod Circuit HUD (0.4.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event CircuitHUD::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
CircuitHUD/control.lua:23: in function 'should_show_network'
CircuitHUD/control.lua:85: in function 'render_combinator'
CircuitHUD/control.lua:123: in function 'render_combinators'
CircuitHUD/control.lua:240: in function 'handler'
stdlib/stdlib/event/event.lua:335: in function 'pcall'
stdlib/stdlib/event/event.lua:355: in function 'dispatch_event'
stdlib/stdlib/event/event.lua:438: in function <stdlib/stdlib/event/event.lua:389>
stack traceback:
[C]: in function 'index'
__CircuitHUD
/control.lua:23: in function 'should_show_network'
CircuitHUD/control.lua:85: in function 'render_combinator'
CircuitHUD/control.lua:123: in function 'render_combinators'
CircuitHUD/control.lua:240: in function 'handler'
stdlib/stdlib/event/event.lua:335: in function 'pcall'
stdlib/stdlib/event/event.lua:355: in function 'dispatch_event'
stdlib/stdlib/event/event.lua:438: in function <stdlib/stdlib/event/event.lua:389>

3 years ago

Hey Tealc - thanks for reporting this! I'll be looking into fixing this in an upcoming release. I'll let you know when it's fixed

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