Adds production structures which simulate being fully beaconed, and Fullspeed productivity modules for them. Does not change any vanilla entities.
Mods introducing new content into the game.
Version: 0.3.2
Date: 2025-01-04
Uploaded by:
- V453000
Changes:
- Updated for version 2.0, but didn't include any Space Age integration or 2.0 beacon changes yet.
Version: 0.3.1
Date: 2020-11-25
Uploaded by:
- V453000
Changes:
- Added Beaconed electric mining drill overlay graphics.
Version: 0.3.0
Date: 2020-11-25
Uploaded by:
- V453000
Features:
- Updated to work with Factorio 1.1
Changes:
- Reworked entity/item icons to match high resolution icons introduced in 0.18.27.
- Removed overlay graphics from Beaconed electric mining drills until I fix them properly.
Version: 0.2.0
Date: 2020-04-09
Uploaded by:
- V453000
Features:
- Added mod settings that allow choosing amount of beacons per machine group.
Changes:
- Generally reduced the average number of beacons per machine a little bit.
- Removed module slots from beaconed Pumpjacks and Electric mining drills.