Bluebuild

by Mylon

Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.

Utilities
3 years ago
0.14 - 1.1
5.63K
Blueprints

b Items get deleted on failed Autobuild

4 years ago

Hey, i found another Bug.
It seems like there is no Check if something was build successfully before removing it from the Inventory.
Steps to reproduce:
-Get yourself 100 Belts.
-Disable Autodemo.
-Place a Belt-Ghost on a blocked Tile (a Tree for example)
-Watch as all Belts vanish without anything being build.

Tested on Factorio Version: 0.17.79

4 years ago

I am also running into this

4 years ago

Fixed! Thanks for the report.

4 years ago

Thanks for fixing it.

4 years ago

^ Also thanks for the fast response

New response