Bluebuild

by Mylon

Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 5/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.

Utilities
4 years ago
0.14 - 1.1
6.17K
Blueprints

g Crash when placing a ghost or item from map view

7 years ago

I don't know the details yet

7 years ago

5310.527 Error MainLoop.cpp:853: Exception at tick 2912568: Error while running event Bluebuild::on_tick (ID 0)
Error while running event folk-shuttle::on_built_entity (ID 6)
folk-shuttle/control.lua:183: attempt to index field '?' (a nil value)
stack traceback:
Bluebuild/control.lua:131: in function 'bluebuild'
Bluebuild/control.lua:62: in function 'bluecheck'
Bluebuild/control.lua:46: in function 'playerloop'
Bluebuild/control.lua:229: in function <Bluebuild/control.lua:228>

7 years ago

it was apparently a bad interaction between Shuttle Train Lite and Bluebuild. removed STL and error does not occur

New response