Biter Science


Biter related research is added to the game. This mod is new and may not work correctly. report issues on mods.factorio

Content
a month ago
2.0
91
Combat Armor

Changelog

Biter-Science_0.5.1
-additions-
new item and entity image for biter cage
heathy mean has new item image

Biter-Science_0.5.0
-fixes-
biter armor now applies to force.players 
biter pick now applies itself like steel pick

Biter-Science_0.3.3
-fixes-
previously misinformed to use global table. nearly all functions of the mod never worked
now using storage and most functions of the mod seem to work

Biter-Science_0.3.2
-fixes-
fixed an issue that caused a nonrecoverable. issue with lua table max

Biter-Science_0.3.0
-Additions-
research effects fixed.
a known crash for biter armor was fixed
Tree fruit got its own sprite

Biter-Science_0.2.0
-Additions-
many lag issues fixed/optimized


Biter-Science_0.1.4
-Additions-
4 control bugs. 2 were maybe fixed 2 stil exist and may cause big issues


Biter-Science_0.1.3
-Additions-
fixed 4 incorrect tech bugs

Biter-Science_0.1.1
-Additions-
fixed incorrect tech bug

Biter-Science_0.1.0
-Additions-
custom names refined

Biter-Science_0.0.9
-Additions-
Technology code refined
missing aspects
--biter cages react negatively to pollution
--acid turret is refined

Biter-Science_0.0.4
-Additions-
Technology code refined

Biter-Science_0.0.3
-Additions-
Technology code refined

Biter-Science_0.0.2
-Additions-
Technology code refined
images implemented

Biter-Science_0.0.1
-Additions-
Technology code started

Biter-Science_0.0.0
Categories
Content - Vanilla factorio can be experienced at near 100% unbothered with this mod included
biter science tech trees can be ignored with no consequences
Combat - new ways of dealing with biters
Armor - reverse engineer biter armor scales for player use

Licence MIT

-Additions-
Mod Created
Items Created
Recipes Created