Biter Science


Biter related research is added to the game. This mod is new and may not work correctly. report issues on mods.factorio

Content
15 days ago
2.0
80
Combat Armor

Changelog

Biter-Science_0.5.1
-additions-
new item and entity image for biter cage
heathy mean has new item image

Biter-Science_0.5.0
-fixes-
biter armor now applies to force.players 
biter pick now applies itself like steel pick

Biter-Science_0.3.3
-fixes-
previously misinformed to use global table. nearly all functions of the mod never worked
now using storage and most functions of the mod seem to work

Biter-Science_0.3.2
-fixes-
fixed an issue that caused a nonrecoverable. issue with lua table max

Biter-Science_0.3.0
-Additions-
research effects fixed.
a known crash for biter armor was fixed
Tree fruit got its own sprite

Biter-Science_0.2.0
-Additions-
many lag issues fixed/optimized


Biter-Science_0.1.4
-Additions-
4 control bugs. 2 were maybe fixed 2 stil exist and may cause big issues


Biter-Science_0.1.3
-Additions-
fixed 4 incorrect tech bugs

Biter-Science_0.1.1
-Additions-
fixed incorrect tech bug

Biter-Science_0.1.0
-Additions-
custom names refined

Biter-Science_0.0.9
-Additions-
Technology code refined
missing aspects
--biter cages react negatively to pollution
--acid turret is refined

Biter-Science_0.0.4
-Additions-
Technology code refined

Biter-Science_0.0.3
-Additions-
Technology code refined

Biter-Science_0.0.2
-Additions-
Technology code refined
images implemented

Biter-Science_0.0.1
-Additions-
Technology code started

Biter-Science_0.0.0
Categories
Content - Vanilla factorio can be experienced at near 100% unbothered with this mod included
biter science tech trees can be ignored with no consequences
Combat - new ways of dealing with biters
Armor - reverse engineer biter armor scales for player use

Licence MIT

-Additions-
Mod Created
Items Created
Recipes Created