Biter related research is added to the game. This mod is new and may not work correctly. report issues on mods.factorio
Mods introducing new content into the game.
Biter-Science_0.5.1 -additions- new item and entity image for biter cage heathy mean has new item image Biter-Science_0.5.0 -fixes- biter armor now applies to force.players biter pick now applies itself like steel pick Biter-Science_0.3.3 -fixes- previously misinformed to use global table. nearly all functions of the mod never worked now using storage and most functions of the mod seem to work Biter-Science_0.3.2 -fixes- fixed an issue that caused a nonrecoverable. issue with lua table max Biter-Science_0.3.0 -Additions- research effects fixed. a known crash for biter armor was fixed Tree fruit got its own sprite Biter-Science_0.2.0 -Additions- many lag issues fixed/optimized Biter-Science_0.1.4 -Additions- 4 control bugs. 2 were maybe fixed 2 stil exist and may cause big issues Biter-Science_0.1.3 -Additions- fixed 4 incorrect tech bugs Biter-Science_0.1.1 -Additions- fixed incorrect tech bug Biter-Science_0.1.0 -Additions- custom names refined Biter-Science_0.0.9 -Additions- Technology code refined missing aspects --biter cages react negatively to pollution --acid turret is refined Biter-Science_0.0.4 -Additions- Technology code refined Biter-Science_0.0.3 -Additions- Technology code refined Biter-Science_0.0.2 -Additions- Technology code refined images implemented Biter-Science_0.0.1 -Additions- Technology code started Biter-Science_0.0.0 Categories Content - Vanilla factorio can be experienced at near 100% unbothered with this mod included biter science tech trees can be ignored with no consequences Combat - new ways of dealing with biters Armor - reverse engineer biter armor scales for player use Licence MIT -Additions- Mod Created Items Created Recipes Created