I like the idea of the giant monsters, but the invasions and swarms absolutely demolish me in the early game. Is there any way to disable the swarms, or prevent disasters from happening until a certain amount of time or progression has passed?
Attacks ara based on the enemy evolution. You can use these commands to turn off the attacks, and on when you think you are ready to deal with then
/c remote.call( "bigmonster", "on" )
/c remote.call( "bigmonster", "off" )